announce thingage
Somehow I will manage to take the time to do this over the weekend, despite the “work” workload.
Somehow I will manage to take the time to do this over the weekend, despite the “work” workload.
Okay! After a long time I finished my first game: Quirkaglitch. It’s simple game based on a weird story about childhood memories of the Speccy times. You can read the whole story and download the game (it’s free!) from here: http://xbelanch.itch.io/quirkaglitch

Oh my gosh! glitches, glitches everywhere!
In as a team this time, we got 3 devs and 1 illustrator (using traditionnal painting), and we’ll use as usual :
Programming : Haxe + openfl + custom LD Starter (https://bitbucket.org/Lythom/ldtemplate)
Graphics : Paint.NET + plugin “Alpha Mask” + plugin “Curves+” (and other plugins in pack)
Sounds : Anything I can find (still haven’t found a proper workflow for music and sounds) but mostly Audacity.
We plan a dungeon crawler and some procedural generation if the theme allow us to =)
Have fun everyone !
My 4th ludum dare. (5th if i count that time i didn’t upload anything). So i’m in again and i’m hoping to do better than last time.
Game engine: Unity 5
Language: C#
Modeling: Blender
Textures: Gimp
So my question do you guys got any recommendations for a program to make sounds/music?
Hi! I know everyone is talking about the upcoming compo, but I wanted to make a quick post about our shmup game BattleStorm that we (my brother and I) have just submitted to Steam Greenlight! We’ve been working on it since April, and we’re pretty excited/nervous right now, to say the least!
We’d absolutely love it if you’d go check out the game on Greenlight, and give us a positive vote if you like. 
Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=569424823
IndieDB: http://www.indiedb.com/games/battlestorm
We’d massively appreciate your support, and let us know what you think!
Thanks a lot, and everyone have a great LD weekend!
Gamemaker
Photoshop
Insomnia
candies
Sup fellow ludumdarers.
I’m in! This time I’ll be working in Unreal Engine 4 and I’m bringing a very talented comic book artist with me for the jam.
I’m also bringing a little melody for anyone to use in their games. https://soundcloud.com/andreaswetter/death-and-darkness-loop
Hi everybody!
I’m from Brazil (UTC-2:00 – summer time) and I’m a little bit confused with the jam time zone.
So, If the time zone is ESADT, the jam will start at 3:00 am (Brazilian Time). Is it correct ?
I don’t wanna to mess things up, just be prepare!
Thank you!
Hello world!
So first time entering Ludumdare.
Engine : Unity 5.3 / Game Maker ( not 100% decided yet)
Photoshop
Audacity
Ambitions which will definitely fail…or not. 😛
…would you still love me?
j/k DEFINITELY in this time!
My stuff:
Engine: C++ with HGE
Sound/music: Milkytracker/Musagi/Audacity/sfxr!
Graphics: Paint.net & Aseprite
Can’t wait for the awesome theme! Good luck all
After many jams I just watched, it’s time for me to face the Ludum Dare!
I’ll use:
Let’s go!!
yes.
in javascript probably mostly from scratch. maybe a library or two idk.
Hey LDers,
I have a question relating to what I should target x86 or x86_64.
I am using unity and am planning to release my game on the following platforms:
Web player, WebGL, Windows, Mac and Linux.
My question is whether it really makes a difference whether i build for 32 or 64 bit. From what I understand 32 bit can run on both versions but 64 only works on 64. Am I correct in this assumption for all my listed platforms?
I will only have like a gb of data available for the jam so I am trying to decide what builds will cover the most ground.
Also does anyone have a suggestion for a small program I can use to create audio for my game as that is area where I have very little experience.
Thanks for listening
LordSkaven/Lukas
Like technically I have some stuff going on this weekend,
but gonna give it my best attempt! ‘v’
Hi, it’s my firs LudumDare. I think it’s will be awesome weekends and we all make awesome games.
Tools:
So this will officially be the first Ludum Dare that I’ve entered. I was planning on entering the last one, however work took over my weekend :(.. Hopefully it doesn’t do the same this time.
Planning on using:
Java with LibGDX for the programming side, PS/Gimp for graphics, and FL Studio for music and maybe sfx.
Should be fun! I look forward to seeing what everyone creates!
This will be my 3rd Ludum Dare! I’m very excited.
Tools:
I’ll be streaming live on twitch if you want to come hang out: Twitch Channel.
Best of luck!