I’m (Probably) In for a second go.
If time allows, I’m in. I participated in the Ludum Dare 26 with the game Laezer. This time I don’t expect all that great but Ludum Dare is fun, so why not. Laezer was created in Gamemaker 8 back in my slightly earlier days of programming; now I’ve learnt much more and am ready to program (And by that I mean actually program- Gamemaker is lazy to me now) my own game.
Anyway- to the tools!
Language: C++
Editor: Code::Blocks
Libraries: SDL 2.0, SDL_Image2.0
Art: Photoshop/Aseprite (Going to try Photoshop because I find it much easier!)
Sound Effects: BFXR
Music: Abundant Music (http://www.abundant-music.com/)
Other/Maybe: Audacity, GIMP, Undecided ‘Stuff‘.

