So I was reading all of your lovely (and mostly unoriginal) ‘I’m in’ posts, when I realised I forgot to mention my tools. *facepalm*. So, without further ado:
Language: Either Java, as last time (2D), or for a real challenge C++ and 3D. I normally use C++, but I don’t normally write games.
Environment: The Earth, especially the British countryside. On a more serious note, Xcode for C++ (Yay Macs!) or Eclipse for Java.
Graphics: Probably GIMP, as I finally got X11 working again. And because I can’t afford Photoshop, and there’s no decent graphics software for Mac. Also, I’ll be using a Sprite Editor on my iPad.
Art: What’s the difference? For me, art is the backgrounds, whereas graphics is the sprites. But for the same reasons as above, it is done as above. Making it completely indistinguishable from the graphics (i.e. Same dreadful quality)
Sounds: Probably few, if any. I’ll have to resort to using SFXR, or equivalent Mac port, and possibly GarageBand or if I’m feeling lucky Sibelius.
Music: The same to sound as art is to music. This means the same software, but the focus is much more on Sibelius because it can actually export music, unlike GarageBand.
Storyboarding: OK, this is now getting kinda stupid. But if I can fix my Bamboo tablet pen, I might try using that. Or I might not. I guess it depends on my mood.
And that’s about it. Again, good luck (and Christmas to all), and I’ll see you at the LD (-:)>*
Polar