I’m tired of failing to make games, so I’m in. It’s not like I can’t make games in theory (I have degrees and shit), but as projects go on they tend to die, and their corpses litter my harddrive. So it’s time to make a game. An actual game, and not a loose collection of code that that really really wants to be a game one day but can’t sustain my enthusiasm long enough to make it. So I think Ludum Dare is pretty much perfect to kick things off.
I’ll be using HaXe with haxepunk for the programming. I’m not very familiar with either of them, to be honest (been playing with them for the last week), but I’ve done a lot of AS3+Flixel stuff, so maybe it’ll work out.
I guess Gimp for graphics, sfxr/Audacity for sound effects, and maybe Otomata for music. I doubt I’ll have any time to be ambitous on the sound front, and it’s not like I have any instruments lying around – but we’ll see how important it becomes.
I also live about 20 minutes by bicycle from the Tokyo meetup in Kichijoji, so that should make for good motivating. Nothing quite like desperately coding in the middle of the night with other people.