Ludum Dare 52 January 6–9, 2023

Souls

https://youtu.be/hkz3T-sDJbY

All done!

My game, Aquaculture, is done and uploaded!

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Play it here.

Going to have to make this a Jam game ..

I got to admit, although I wasn't really feeling it this time around, I've really enjoyed this weekend. I also got a lot more done than I thought I would.

I feel like I could submit this (pretty sub-par game) already, but I think I'm going to spend a bit of time tomorrow after work and get the HUD and instructions a little nicer. I also feel like there are a lot of things I could improve in the background of the game which would look cool.

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No compo, big progress!

I was hoping since I managed to enter the compo last jam that I'd be able to push myself to do that for every jam since but I'm trying to not beat myself up about it since this jam came out of nowhere and I'm trying new things this time. I should hopefully manage to get everything done for the jam submission. It's amazing what a difference it makes when you suddenly go from no art in a project to all the art! One or two things could tile better but it'll do.

Today has almost entirely been spent on creating art for my game. Like my code this time, I've gone for a better approach that's more consistent looking. I'd like to redo the building roofs and some other things but things are at a point I can move back to code and get the rest of the game sorted now. Tomorrow will involve implementing a few core mechanics, adding audio and then laying things out in a way that look nice.

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Final day

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https://danyclockworker.itch.io/plantome

Finished!

I just barely got to squeeze in the most basic of background music in the last half hour of the compo. I'm really happy overall with how the game turned out but always wish there was more time for better polish.

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Play the game here!

It's finally over!

It was a good weekend. I hope you'all had fun on the compo. The theme was hard and I tried to give it the best twist I could give. Check out my submission!

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https://ldjam.com/events/ludum-dare/52/harvest-harvest-crush

First compo game, Nesting

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Pretty happy with how this one turned out all things considered. did not have time for music or sfx but wanted to submit it to compo anyway for the sake of calling it "done".

https://ldjam.com/events/ludum-dare/52/nesting

Retrospective:

The speed of sprite and sfx creation in Pico8 was great for the jam. The pico8 font is incredibly hard to look at for long periods of time, in the future I'd like to hook an external ide to the pico8 just to be able to use a more readable font. I found code organization difficult as well because of this. I by no means whatsoever stretched the limits of what Pico8 can do, nor reached anywhere near the token max, which allowed me to iterate very quickly on some quite janky code. Saturday night I nearly gave up as the game wasn't feeling fun and I was itching to return to other projects, but I spent some time adjusting my level designs to take better advantage of my flappy-bird style character controller and started to enjoy game again, so decided to finish after all.

I can't wait to play everyone's games!

First Exported Test Results Are In!

After a lot of debugging why the builds exported from Godot don't work at all, the first results of performance testing are in.

:drum: drum roll :drum:

We are reaching an amazing 5FPS on an integrated intel GPU. Anything with a dedicated GPU seems to run fine though. Anyone knows why 3D games in Godot almost never work at a playable framerate on integrated GPUs? Our graphics really shouldn't be that intensive... Screenshot from 2023-01-08 21-46-42.png

Play & Rate: Wurmi

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https://ldjam.com/events/ludum-dare/52/wurmi

Submitted!

gif_1.gif It's been my second jam. I'm looking forward to play everyone's works. My game is here.

I'm done

I finished my compo game! I'm pretty sure it's a bit out of balance though. Anyway it's been a lot of fun, look forward to trying out your games.

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Cake > Pie.

The rat is going stealth hiding inside a burger bun, but no time to explain.. titlecakeeee.jpg

Play now ( Web )

Submitted!

I've submitted my game, "The Grand Harvest Championship (I must win)" for the compo. It's a card game with magical crops.

I'm in dire need of sleep now, but before I go to bed here's a lineup of the characters from the game.

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Congratulations to all of you who finished the compo and best of luck to everyone who is still jamming!

Phew. It's over.

I had a rough time with this one. I'd been a bit ill before starting this, and it took me a bit to feel the theme, but It's finally done. It's a mostly functional game, though it's missing a great deal of intended features. I Didn't get anywhere near as much done as I wanted, but it's playable at least.

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https://ldj.am/$316043

For some reason it's not actually letting me upload my game to the LD website. I had to provide a link to a google drive with it, as no upload option on the LD site exists for me this time.

Boar'd Hell available in Alpha !

You can now test our game on Itch platform at https://cybierrekoffeestudio.itch.io/boar-d-hell 🍻🍺

It's an alpha version, still work to do, less than one day remaining ⏲️

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Uh... hi.

So... I kinda forgot to post any updates this jam. Like, I didn't post once. Whoops.

Anyway, surprise, I made a game :D

Introducing Cursed Nurse!

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I'll be honest, I had to cut a lot of content to make the deadline but as always I tried something new this jam. This time it was more sophisticated AI, pathfinding, communication between game systems and all the funky funny stuff.

If you always wanted to play a game where you are a murderous nurse robot harvesting patients when no one is looking, you should click HERE.

Should I switch to jam?

I managed to make a thing for compo. Not really a game, but whatever.

Here's a screenshot, for I think it's pretty.

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Here's the thing

I used a music track by Kevin MacLeod and I opted out from audio, but I don't know if it doesn't mean I should switch to jam.

I will if I reeeeeally have to, but I don't want to have to compete with you multi-headed hydra freaks (I think the more commonly used term is "teams", but I like my nomenclature better)

What is a game?

A miserable little pile of- Sorry.

So, this time I did manage to actually finish something that could charitably be considered an MVP of a game.
Unfortunately life just didn't allow me enough time to actually finish up the intended gameplay, so it's only a very basic prototype of something that could easily be hacked together in a couple of hours. (Since that's basically the amount of time I managed to scrape together for working on it)

I'd normally try for getting it out as a jam/extra entry instead, but since I'll have even less time the coming week (between work and moving) I don't think the result would be much different at all. Though who knows, maybe I'll be back at it next weekend if all goes well.

https://ldjam.com/events/ludum-dare/52/fruit-picker-xtreme

It's at least playable, and doesn't crash randomly for odd reasons. (Though it does leak memory on Windows, Visual Studio 2019 apparently doesn't properly implement C++17, and I ended up prioritizing getting it to actually build without sacrificing too much code over figuring out why releasing said memory caused crashes)