No compo, big progress!

I was hoping since I managed to enter the compo last jam that I'd be able to push myself to do that for every jam since but I'm trying to not beat myself up about it since this jam came out of nowhere and I'm trying new things this time. I should hopefully manage to get everything done for the jam submission. It's amazing what a difference it makes when you suddenly go from no art in a project to all the art! One or two things could tile better but it'll do.

Today has almost entirely been spent on creating art for my game. Like my code this time, I've gone for a better approach that's more consistent looking. I'd like to redo the building roofs and some other things but things are at a point I can move back to code and get the rest of the game sorted now. Tomorrow will involve implementing a few core mechanics, adding audio and then laying things out in a way that look nice.

Big Progress.png