macromancer

LD34

i’m in

Well, I’m in. Let’s hope I get something done this time.

Using clojurescript/threejs and possibly phaserjs for audio. We’ll see. Just finishing up some general game library code.

Good luck everyone!

LD36

I’m in

Okay, I’m in. Tools:

Clojurescript, pixi.js, sunvox.

 

Comments

jplur
27. Aug 2016 · 12:18 UTC
NICE

LD 40

In again?

Ok this time for sure. Everytime I take part I get past the first day, either exhausted after the previous weeks work, lacking an idea, or, as usual, decided to build a game engine over the weekend, and realise I won't be ready before the end of the weekend.

So, I'm going to dig through my old code and see what I can reuse, and give it a whirl.

40th times a charm!

Current progress

No idea where this is going. I have a little alien and trees, and gamepad integration for movement.current-1.png

LD 41

I'm in

I'm in.. using clojurescript, pixijs, gimp, sunvox, and whatever tools I find along the way.

LD 43

Im in, again?

In again, for shits and giggles. Have some multiplayer ideas I want to try out. It's already after midday Saturday, and the afternoon is already booked. Sunday will probably be the day. The goal is to have fun, try to stay relaxed, and see what I can build!

Will be using:

  • clojure/clojurescript impi (phaserjs) [update: pixijs.. impi uses it, my bad]
  • kafka streams
  • kubernetes
  • krita/inkscape/gimp
  • not sure about audio yet.

Ludum Dare 45

Ludum Dare 46

I'm in

tools: clojurescript, pixijs, cljs-bach, html5gamecontroller