Ludum Dare 45 October 4–7, 2019

Prepare for Ludum Dare 45

Less than 40 days to go now! I thought I would re-post this video, hopefully it can provide some inspiration and ideas while waiting and preparing for Ludum Dare 45 =) The video is particularly aimed towards those of you who have never tried Ludum Dare, but maybe it can be of some use even for seasoned participants.

https://www.youtube.com/watch?v=EyJ3fhNrn9g

LD45 will be my 10th consecutive event. Originally I wanted to participate ONCE to see what it was like. That was LD36. Now I just can't stop - and I don't want to stop for that matter.

Get your tools ready and take care everyone!

Let's not die this time.

Hey all, it's me Nutty. The last time I was here was during the build up to LD44. I believe what happened is that I actually got the theme I wanted, however I couldn't get anywhere with my idea. Tried to come up with something else and physically couldn't, well - I gave up. But not this time!! >:( I'm going to beat this challenge like it's a fucking boss fight!

This is my 5th LD Compo and as always I come in with newfound experience and knowledge.

Sad news about my last entry, um... it died. I was working so damn hard on it, months and for some reason Unity just killed half of my prefabs and assets and it just fell apart. Not even going back to an earlier version fixed it (for some reason). I could cry but tears won't get me anywhere so LET'S DOOO DISSSSSSS!!

Good luck to you all!

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CUBECADE

Try out my first ever game and please give me feedback so that I can improve further.

https://www.dropbox.com/s/a6dkxhjyurx49a5/CUBECADE.exe?dl=0

I'm back for more!

Hey! I'm here for my 3rd Ludum Dare, and excited to create yet another game :D

Here are my current suggested themes. Might change some, though. Not entirely sold on "Molded" :thinking: ideas.jpg

CEJam 1 :D

https://itch.io/jam/cegamejam-1 Trying out this whole Jam thing lol hopefully it'll be a fun thing, and hopefully people will actually join :D

Second try

My second LD. Hope I'll have as much fun as last time.

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My Ludum Dare theme suggestions!

This will be my first Ludum Dare, and I'm very very new to coding. But I'm still really excited! I'll be using Godot. :smiley_cat:

Here are my theme suggestions!! :smile_cat:

-StinkyKitty

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HTML5 engine recommendations?

I tested out Java last time and it was a disaster. Not a friendly language for quick results.

So, now I try HTML5, I'm in the process of sharpening my webdev skillset and I just can't resist Ludum Dare.

Any recommendations for a HTML5 game engine to use? I've looked into some of the free ones but I'd like to get some feedback from people who have used them before I take the dive into the docs.

Nothing to say

emmmmmmmmmm

I'm in...

My suggestions for this round: suggestions.PNG

Themes submitted.

Yup, I'm submitting Nothing is Permanent again. chrome 2019-08-28 (22157).png

TVGS returning as a real-world meeting location again!

That's right, Tech Valley Game Space (TVGS) will be organizing a Ludum Dare real-world meeting once again at our Troy, NY, USA :flag_us: location. Our co-working offices and high-speed wifi will be open for the jammers on the opening day at 5 PM EST. Our venue will be open from 10 AM to 10 PM for the rest of the jam, including Monday. You can RSVP at Meetup and Facebook.

After the Ludum Dare weekend, we plan on live-streaming ourselves playing Ludum Dare games for a few Sundays. Come check us out at twitch.tv/techvalleygamespace! Missed the live-stream? We also post them at youtube.com/c/techvalleygamespace.

Incidentally, we'll be streaming a lesson on Armory on September 12th, 7:00 PM EST. You can hop onto any of our livestream/video channels above to check it out!

Bitmelo - an editor for making small pixel art games

Hey yall. I just released the first version of a game editor I've been working on called Bitmelo! It works in your browser, you can check it out here:

https://bitmelo.com

Bitmelo was born from my desire to have the most friction free game development experience possible. It's heavily inspired by fantasy consoles such as Pico 8 and Tic 80, however while I love the simple nature of their API's I wanted to have a development experience that wasn't constrained by the same limitations as the games you make in them.

It's still very early days for the tool, but I'm excited to use it for the next jam.

screenshot-tilemap.PNGscreenshot-sound.PNGscreenshot-code.PNG

Is this too early for an I'm in?

Anyways, I'm in for LD45 jam! I will be attempting something quite wild. Not only will I make a game during LD45. I shall also create a small Lua-like programming language specifically for this game. It will most likely compile to LLVM and execute just-in-time. Either that or I'll make a tree-walking interpreter. What's even crazier, is that the language implementation will be done in another language that I created by myself.

So here's the plan:

  • Day 1: Language implementation.
  • Day 2: Testing the language, design, graphics and audio.
  • Day 3: Game implementation.

These constraints will require me to work ridiculously fast and nearly non-stop for three days. I already sleep for only 6 hours a day, so I might get down to 5 or 4 just for Ludum Dare.

Also, I will be live-streaming all of it on Twitch, so follow me there and stay tuned.

I'm in

Lets go for the fourth entry.

My suggestions:

  • Cards are essential
  • Your companion is useful
  • Collecting is part of the game

Check out my compiled list of free resources! Feel free to make some suggestions!

https://docs.google.com/spreadsheets/d/1tfkBo2IWLHXkZDbIEFUyCWvLkumHYDWCxGHzb-Rmc-0

I'm in LD45

Still a month out, but have it on my calendar now. Same setup as usual. See you all then!

How do I know if I’m in?

This is my first time signing up for a game jam, and I think I signed up but is there a way to make sure I’m in?

Can't wait for LD45? The 7th Alakajam is in 3 weeks!

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With Ludum Dare having switched to 2 jams a year, the two 48h jams are closer than usual this year. We at sister community Alakajam! chose to stay on a 3-jams-per-year schedule, and you're welcome to join us for a fun week-end!

It will be held on September 20-22th, and the schedule is as follows:

  • The two weeks prior to the jam are dedicated to an original 2-step voting system (Week 1 = submission/voting, Week 2 = shortlist ranking)
  • The jam itself lasts 48 hours both for solo & team entrants, with start/end times suited to Europeans (7pm UTC). An underrated unranked category also lets you have a relaxed approach to jamming (you can even work on a long-term project of yours!), while still taking part in the karma/coolness system (= get more feedback the more you rate other games).
  • Two weeks of community voting then take place until the winners are crowned :crown:

Feel free to check out the results from our previous jams to get a feel for how things are run. We hope to see you there :smiley:

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Apple II development!

I'm still working on my Apple II code. I released an Apple II game for the last Ludum Dare but I wasn't able to finish it. It is progressing and I'm actually starting to enjoy working under the constraints of the Apple II platform.

The game I submitted (well, more of an engine demo) only ran on an Apple IIe with expanded 128KB memory, but I've shrunk my requirements so now my code should be able to run on any Apple II. (Aside from the original 1978 version with the first set of ROMs, perhaps Autostart ROM update works but I have not tested!)

My next Apple II program was a simple animation project that is a homage to the Neon Genesis Evangelion anime. Check it out!

https://www.youtube.com/watch?v=X4U1Gg--7JU

It features HGR graphics (woo, 7 color) and simple music. The music routine took the most work; It lets me have standard single-voice notes at 7 volume levels using the built-in speaker. That doesn't sound all that impressive in modern parlance, but -- trust me, for an Apple II it's hard to do that and animate graphics at the same time.

You can find all the code and disk images for this (including the music tracker I used to make the music) at my Gitlab Apple II repositories. Everything is GPL'd and my Apple II development environment works under both Windows and Linux (using the cc65 compiler toolchain).

I have tested this on real hardware, though I personally only own Apple IIes -- one original, and one Enhanced with 128KB expanded memory. If you have other models and want to try it out, do so and let me know. I'd love to hear how it went.

Anyway, I wanted to share my progress. Back to work, and can't wait for the next LD! Chained signing off!

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I'm in!

First time for ludum dare. Im ready for this!

Get ready for New-dum Dare 45!

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Hey everyone! Welcome back! I hope you had a good break. Between launching a game and taking on the responsibility of best man at my friend's wedding, I've been keeping busy. But it's good to be back. :slight_smile:

You can sign up for the latest event right now (just login and click the join event button at the top of the page), and you can also start making theme suggestions for the upcoming event. :smile:

New Month, New Time

That's right, it's a brand new month for us: October! Ludum Dare events now happen every 6 months. Every April and October.

Also, last year we ran a bit of a test: We ran the August Ludum Dare event at an earlier time. It was so successful, that the servers couldn't handle it. :sweat_smile:

People have been asking for an EU friendlier start time for over a decade. And since the Global Game Jam came around, I've been getting requests for early-access to the theme by organizers in the EU. Early access doesn't really work for us (and I've repeated the same "no sorry" time and time again), but starting earlier is something we can do. And now, it's a permanent part of our schedule.

Ludum Dare schedules look something like this now:

  • Mid-Late April, starts at 9 PM EDT/6 PM PDT/01:00 UTC+1
  • Early October, starts at 6 PM EDT/3 PM PDT/22:00 UTC

The countdown clock on the right-side of the webpage should automatically convert the start time to your local time.

New Font?

ludumdairy-500.png

Yes! This is a little project I started shortly after the last event. I used to make pixel fonts back in the day, and I decided to challenge myself to make a real and proper font anyone could use.

https://github.com/mikekasprzak/font-ludum-dairy

The font itself is built using Font Forge. There's still more work to be done. The font lacks punctuation glyphs and kerning, but it should be complete enough for folks that want to create personalized Ludum Dare headlines on posters and banners.

Hopefully by Ludum Dare 46 I'll have found time to finish the punctuation glyphs. In the near term I hope to get the logo updated, and start using the numbers as well.

What about the October Challenge?

We used to do an event around here called the October Challenge. This was a month-long event where we challenged you to earn $1 from a game. We're not quite ready for an October Challenge just yet, but there is a reason why I scheduled the October Ludum Dare event for the first weekend of the month. :wink:

The games market has changed a lot since I started the October Challenge. Like Ludum Dare itself, it was started to light a fire under our butts to push us to finish something. When it does come back, I'd like it to be a better resource for creators.

So not yet, but there is plotting and planning to bring it back.

Wrap-up

That's it from me. We'll see you again in a few weeks. :wave:

Real World Gatherings for Ludum Dare 45

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Leave a comment below with details and links to your real world gathering.

Don’t forget to tell us where in the world it is too. :wink:

Theme Suggestions

Did my part. See you at the theme slaughter. Make sure there are good themes! :seenoevil:

Screenshot_2019-09-02 Ludum Dare 45 ldjam com.png

My suggestions

A different perspective,

Time is your enemy,

1 Button

And Mine!

2019-09-03 08em32/em51-Ludum Dare 45 _ ldjam.com.png

I'm in!

My theme suggestions:

  • Mind over matter
  • Cutting corners
  • Under the weather

So I made a demake for my LD43 game...

So...I know I'm a bit late for the party but this took me a long time to make so hear me out.

Remember the LD43 game jam almost a year ago? So I made a demake version for my LD43 game Electrocuted, it is a text-based game without graphics at all. I made this game using only C++.

So, if you have time for this please be sure to check out my demake post-jam.

Thanks! :)

Express ticket for the game:

https://ldjam.com/events/ludum-dare/43/electrocuted

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What happened to Feedback Friends?

I learned a couple of weeks ago that my LD36 jam game, Ancient Technologies, was selected for inclusion for an upcoming art museum exhibition.

I went back to the Jam page for the game, and tried to browse my feedback for it from the Feedback Friends site. I was hoping to excerpt some of the feedback for use with the exhibition. But when I click the link to go to the Feedback Friends page, the site serves me a picture of a kitten.

I take it that the content expired and is no longer available. I was wondering if anyone could tell me anything more (like, hopefully, perhaps that it should have redirected me to a new location where I could still see my feedback.)

I was also wondering what's in store for the future of the old site? I thought the plan was to eventually migrate the content of the old site to the new site, effectively merging them in a way that made the site better for the future while still preserving its history. I hope this is still the plan. But the disappearance of the old Feedback Friends data is a bit concerning.

I asked @pov the above, who had the following to say:

I'm not super familiar with how "feedback friends" worked, nor do I remember who ran it, so I'm afraid I'm not sure who to contact. That said when we do get around to migration, if they still have the data, I can see about migrating that too.

So I'm opening it up to the community, does anyone know who set up Feedback Friends, or anything about what happened to the data from past events?

I'm in!

My theme suggestions are: 1. Hollow Earth Theory 2. Drug-induced Dreams 3. Fight with Flying Objects

Good luck! This is going to be the first Ludum Dare I participate in, so this will be interesting.

in again

Looking forward to my 5th ldjam!

My suggestions: * Asteroids * Caution: Flammable * Corrupt

Good luck to everyone!

I'm in!

8th LDJAM. Bring it.

I'll probably use the same programs I usually do, Gamemaker Studio 2, FL Studio, PyxelEdit, Photoshop... pretty basic stuff.

And of course, my themes:

themes.png

Good luck to everyone participating this time. Can't wait!

Definitely maybe in...

I'm currently working on a side project that is almost ready enough to be published. I won't be able to join LD45 if I don't get it finished, so maybe these 30 days will work as a deadline for me.

I'm in!

I'm definitely in.Either gonna be working in Java (read Processing) or Python.

Themes belowldjam.PNG

5/6 months gon ALREADY

first time ever we have to wait for HALF A YEAR and it has already almost gone by :o crazy how time flies

Talking about the Raid

My first entry to the ld is Raid-House, i will be making more games so you guys can have all the of the world from me <3

Im new here so i'm a bit scarred :]

Title

Say something

Excited!

I have submitted my 3 theme suggestions. I am pretty stoked for the ludum dare! Will be doing the Compo again. It was so much fun in LD44. You can expect me joining in as many Ludum Dares as I can!

My themes

LD Theme Suggestions.PNG

This is my second jam, hopefully it works out well.

Lets go!

suggestions.PNG First time and hyped :)

I'm in! 6th time's the charm!

ld_suggestions.png

Not my theme choices, just a reminder to properly dispose of your plastics.

I'm Ready!!

Sugget.png

Good Luck everyone!!

I am in.

Here is my THEME SUGGESTIONS. I am so much courious about next theme.

Screen Shot 2019-09-05 at 8.53.08 PM.png

BTW, I have hosted one youtube channel for unity tutorial. If you are interested in, hopes you can have a look.

Portal: https://www.youtube.com/channel/UC84aSoQ90sbu83C8JZUKqxg/videos?view_as=subscriber

Screen Shot 2019-09-05 at 8.57.19 PM.png

Good luck everyone. Enjoy the jam and Have a great day/night!

We are in!

Oh, yeah! Ludum Dare is coming!

This time we (@syudzius and I) are here to have as much fun as we can. That's why I won't take any part in theme voting: this process have never been any satisfying. :(

We want to take everything we can from our local LD gathering - Siberian Game Jam. This puts an extra constraint: we have to make a playable game in something like 36 hours. It defenitely is outside of my comfort zone, since I tend to wire everything together in the last 3 hours.

That's why we won't waste this month: it's time to warm up, refresh algorithms in my head, finally compose a tune and wire it together in a little game. Didn't do it before, but the idea seems good to me. :)

As for tools, I'm planning to write some JavaScript in vim. The engine I want to use this time is Kontra. It's a bare-bone engine, so we might need some additional coding beforehand. I don't know what will @syudzius use for visual art, but there's nothing better for music then good old SunVox (at least, I suppose so).

And as always, if you'll suddenly find yourself in Novosibirsk during the jam, you're wellcome to join Siberian Game Jam. We have much fun, tea and constraints. :)

Good luck, everyone! And may the theme not suck! :video_game:

Theme submissions are on... at Alakajam too?!

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For the first time in Alakajam's history, we're hosting theme voting at the same time as Ludum Dare :sweat_smile: Our 7th Alakajam is taking place on the September 20-22th week-end, so if you're not available on early October or just feeling on jam spree, you're welcome to join us :)

Our two week theme voting system has just started, and is slightly different compared to LD: * First week is both for theme submission and slaughter * Second week features only the 10 best themes, which people rank from best to last (example from last time) * The remaining themes are then eliminated one by one live on a Twitch stream until the highest rated one remains and the jam starts!

Theme submissions and voting (only good themes pls :stuckouttonguewinkingeye:)

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Ladies and gentlemen, this is Ludum No. 5

[trumpets intensify]

So yes, this will be my fifth Ludum Dare, and after the phenomenal success I had with 15 Minutes to Live last time round, I honestly feel under pressure to try and follow it up. But I'm sure once the time comes, I'll be able to relax and just create freely.

As ever, I will be creating a short, story-based game in either PICO-8 or TIC-80. Buried somewhere within it will be a reference to 15 Minutes to Live, continuing a chain of references going back to my first Ludum Dare entry, Love is a Battlefield. I look forward to creating it (I've been slacking in regards to game dev recently!), and I hope you look forward to playing it.

I'm in! Second time!

Phew, one month left and I'm already hyped!

Here are my suggestions:

ld45-theme-suggestions.png

Thank you all for doing this event. You're awesome.

My 2nd Ludum Dare, and i am hyped!

This october i will take part in LD again, missed out august but i am hyped for october! The new starting time means i can actually work on the game a few hours on the very first day, instead of having to crash to bed immediately after the theme reveil :-)

My theme suggestions: * Bread! * Launch this! * culinary shenanigans

See you in the jam!

My Theme Suggestions

  • You are Bananas
  • The World is Bananas
  • Everything is Bananas

Bananas!

I'm In Again!

I'm in for my 9th(!) Ludum Dare, and I'm just as excited as ever. This time, I'm aiming to get above 3.5 in Overall, I've gotten close many times but never quite gotten there. Anyways, here are my theme suggestions:

  • Time is relative
  • Animals and humans living in harmony
  • Less is more

Good luck to everyone, I'll see you again when the slaughter starts!

I'm in for Compo 11th time in a row

At this point, I just don't want to break the streak.

I hope for this Ludum Dare to be as good as ever. Good luck everyone!

I may make a board game this time around.

The old-new game made by Gelgavish !

Not long ago my friend @gelgavish made a demake of our game from the last game jam that called "Electrocuted". The levels of the game based on the original game. The music also made by me! I highly recommend you trying that new-old game!

The link to the game: https://ldjam.com/events/ludum-dare/43/electrocuted

Worlder Project

Ok so I had this idea, for an open world exploration game in space. and basically you're in this universe referred to as "The Pandora" its basically just an alternate universe. So inside the pandora it goes like this.

[Universe > Vector > Galaxy > Star system > Planet] So your character a little space man which I haven't designed but I have an idea in my head has a grappler to go from planet to planet. now I know its a key factor but I have not decided on 2d or 3d yet. his grappler has a red button and upon being pressed it turns into a weapon, so you may fight enemies. Now this is just the initial idea I have not started working on it yet but im looking for; Coders,Artists,Music etc there will be a link to the discord down below if you are interested. and here is some first look stuff at the project.worlderconcept1.pngworlderconcept2.pngworlderconcept3.png

Themes Suggested

Looking forward to the slaughter :)

themes.png

Music/audio composer looking to join a team

Hello everyone! I am a music producer/composer looking to join a team for LD45 and build my portfolio. I have produced music for film, tv, commercials, and recently videogames.

You can check out my last Ludum Dare entry here: https://ldjam.com/events/ludum-dare/44/elevator-pitch

You can also check out my itch page with other game soundtracks I've produced here: https://amerigo.itch.io/

My official website here: http://amerigomusic.com

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I'm in, despite being on the verge of getting kicked out of uni! (Also, MiniJam)

So yeah, I might get kicked out of Uni next month.. but that's not important right now! Here are my theme suggestions thus far: ld45emtheme/emsuggestions.png

And here is BreakFall, a game I just made for Mini Jam 36! It's a short relaxing platformer about a drop of dew and trees.

Anyways, I want to participate in more game jams alongside working on Animancy, and I'm really looking forward to LD 45! (And not really looking forward to turning in my overdue uni assignments lol)

Theme Suggested

This is my first game jam.Screenshot_20190909-223856~2.png

One Theme, Two Theme, Red Theme, Blue Theme

I quite enjoy suggesting themes. Always a challenge to find ones that are open enough to be interpreted in a multitude of ways, but at the same time limiting enough to spur creativity.

LD45_Themes.png

I tried to cover as many of the major types of themes as possible. Broken Hearts covers the literary type themes, Minimal Controls covers the gameplay type themes, and Bigger is better covers the bit of overlap between gameplay and literary themes. I went ahead and avoided putting in a setting theme because there is always like 500 of them in the slaughter (looking at you floating islands!)

I'll attempt to join, suggestions have been made.

After 2 years I'm going to try my hand at Ludum Dare again. My previous (jam) entries were collaborations, but this time I'm planning on participating in the jam alone. While I would love to once again do a collaboration, the reason for going solo this time is that I've been dealing with 'life' in the past 1.5 years. That means I have barely done any programming in that period of time, even though I used to be a professional software engineer. I'm going to use LD45 to see if I still 'got it', as a practice project, and I don't want to hold back a teammate with what will probably be low productivity on my end.

To be honest I don't expect to think of a fun game or to finish one, but I'm going to try nonetheless. At the very least I'll get to enjoy the experience of an active community of people with a similar passion for game development, which has always been a pleasure in the past.

Anyway, I've seen people post their suggestions, so here are mine: MyThemeSuggestionsSmall.png

Looking forward to LD45!

Theeeemes

ldthemes.PNG

First jam and suggestions

I've never participated in a game jam, so we'll see if I manage to get something done.

Here's my suggestions:

:bulb: There's more to it

:bulb: Who are you?

:bulb: All the Feels

Greetings and Themes

Hello! I’m new to game developing, like totally new — right now in the middle of getting-started-with-Unity course. First time I learned there was a challenge like LD I immediately wanted to participate. So, hello to everybody, let’s have a good experience together! Here are themes that I suggested:990D395E-9DD6-4636-B5D4-4546475766E3.jpeg

I'm in

I'm invited saturday in family, but as almost every LD I have no clear idea before saturday night, it will not prevent me to do this one. :smile:

Oh, and here's my suggestions :
suggestions
- not as good as my previous "side effects", but I have for personnal rule to not suggest any of my previous proposals (I guess if it's stills a good one, someone else will suggest it again)

I'm in

This is my 2nd time in LD, im so excited to be here again.

Good Luck

We're in

This is my 3rd ludum dare and my 2 teammates 2nd so it is going to be a great experience.

Randomness

Hi, I hope everyone is hyped for some good old Ludum Dare =)

I will definitely be participating in this Game Jam.

Anyways, I made some researches for those who are interested in computer science and you can learn all about it in my GitHub: https://github.com/KorioKin

The project "Randomness" shows how computer engineering works out random functions. Functions that you can use in your next game, here on Ludum Dare ;)

You can check the project here: https://github.com/KorioKin/Randomness

Thank you for your attention and I hope you do well in your studies =D

I'm in for LD45 - Revamping my LD43 entry

With LD45 approaching, I started revamping my LD43 entry to make it more mobile friendly and using graphics from Kenney.nl

In the mean time, you can play the original here: https://lilou-cormic.itch.io/cant-save-them-all

Cover.png Screenshot_small.png

Looking for somebody for a special collaboration

Hi everyone!

I'm looking for somebody for a special collaboration.

I'd like to make devlog videos of my current project and future projects of mine. The only thing is, I don't have a proper microphone, and my english doesn't sound perfect.

That's why I'm looking for somebody to do the voice-over in my devlog videos. After I send you the text, the task is to record yourself while reading the text, and send the recording back at me. Therefore, you should have a proper microphone and be comfortable in English to team up with me.

Of course, work has to be paid, right? But it's not about working, it's about collaborating. That is, I don't want to pay someone to do the voice-over. However, since I'm a game designer/programmer/artist (using mostly Unity, C#, Inkscape, Blender), I could help you in some way in your own project in exchange. I can make some artwork, I can write a piece of code for you, and I can also do video editing. I can also be a teacher if you're new to game dev. There must be something I can do for you! (Ask me and I'll tell you if I can do it.)

All in all, I'm looking for someone to team up with me, so that you help me, and I help you. Is that a deal?

If anyone is interested, or know someone that might be interested, please reply to this message.

Thank you!

I'm in

this is my 2nd time in ludum dare, i hope make a better game than the last time, i had to pause my learning but i'm here again. :v:

Greetings

Count me in for LD45

I guess I have a habit of skipping two jams between contributions now :shrug: maybe only having two per year will sync up better for me!

Anyway goals for myself are to continue refining my time management to make more rounded entries and to hopefully throw together a ~~blocky~~ abstract 3D game for a change this time, theme permitting. I'll probably use the same stack of tools as before even though I said I'd switch to Godot. Shooting for another Compo submission, wish me luck!

Tools: - Engine: Unity - IDE: Visual Studio - Modeling: Blender - Textures: Piskel(if 2D)/Paint/GIMP idk depends how I feel tbh - Audio: beepbox.co/SFXR/Audacity(maybe)

Have fun peeps, can't wait to play your games! :smile:

I’m in

Looking forward to LD45. People always say that the theme sucks but, why is that anyway? Is it because we have such different ideas about what makes for a fun game, or is it a lack of theme suggestions, or something else?

My theme suggestions:

  • Raise the dead
  • Alice in Wonderland
  • Bollywood

What ever theme we end up with I wish a fun jam for everyone :)

Music/Audio composer looking to join a team

I have scored music and sound for films, documentaries, commercials, and several games. My work has also been featured by NPR, Huffington Post, MTV, Grammy Association, Google, Apple and more. Looking find a passionate team to work with and build my game audio portfolio with something fairly polished and presentable.

You can check out my last LD entry here: https://ldjam.com/events/ludum-dare/44/elevator-pitch

And my itch page here: https://amerigo.itch.io/

Official Website: http://amerigomusic.com

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When does LD45 start?

Rather confusing ...

It says 12:00 AM CEST, but the counter seems to points to 0:00 AM CEST.

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Yeah, looks like it.

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Excited for Ludum Dare 45

Just finished another game jam in preparation for it. You can check it out here:

https://jerseyfonseca.itch.io/swing

What makes a good theme?

A big complaint I heard last time, is that the theme was too narrow, so most games ended up very similar. So does that mean a good theme is broad enough to be interpreted in many different ways?

Here's where I'm at now, but I expect it'll change lol

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My suggestions:

One Limit. Yep thats it. Waiting for the gears to start turning to think of more!
And oh here's where that generic "I'm in" post goes (its tradition for me)

I"m in

For the.... *Flipping of pages Fifth time! Anywho... Have fun!

Just gotta finish signing these papers to give away my sleep for a weekend....

i'm in LD45

i'm in

see you all there!

Im in i think

:) Might stream or upload a post mortem

My theme suggestions

  • Musician (Wouldn't necessarily have to have good music in it, but just be about a musician or the music business for instance.)
  • Deception (Trying to find new ways to deceive the player in some fashion could get interesting results.)
  • Leave out one element of game design (Can you design a game without graphics, sound, story, or some other element? Especially if the lack of the element adds some unique gameplay challenge. The missing element should probably feel important to the game, such as leaving out music in a rhythm game, or leaving out story in an RPG.)

I'm in for LD45!

This will be my 22nd ludumdare in a row. xD i started at LD24, and am still here :-). I’ll be using these this time:

IDE: Visual Studio 2017 Community - Microsoft

Engine: Otter2d - kyle pulver

Graphics: aseprite/paint.net -david capello/Rick Brewster; Tiled - Thorbjørn Lindeijer; ui lib - myself

Sound: Audacity - Dominic Mazzoni and Roger Dannenberg

Music: Musagi - Tomas Pettersson

Timelapse: Chronolapse - keeyai

I managed to release my silly bubblegame demo on commanderstitch.com if you want to tinker at that. I'm really happy how it turned out and I look forward to finishing all the missing levels. (the four player experience is seriously recommended (local coop, press esc and config all the controls. Pretty epic) I'm kind of feeling like I want the theme to really help me on inspiration on what to make this time around. These have been a lot of fun and you guys have been great to rally around. Good luck on all your entries this time around!

What good themes look like... ;-P

Due to LD's the switch from 3 jams a year to 2, the 7th Alakajam is almost clashing with Ludum Dare this time. The 48 hour jam is held on the September 20-22nd week-end, and we're now in the final phase of theme selection...

...the Shortlist ranking :sunglasses:

Only the top 10 themes (as voted by the community) are now kept, and everyone can choose to rank them in preference order. You can do it here if you're curious. There's also still time to steal them and submit them to LD I guess :smile:

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I'm in!

Made my first LD entry earlier this year, looking forward to making my second! This time I'll go solo for greater challenge. Planning to use vanilla JS again; computation shall be my game engine!

Post jam of Shape Magnet (LD35) and I'm maaaybe in!

Just completed my post-jam version Shape Magnet (LD35), now named Positron!

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Please feel free to check it out~ https://nihilaleph.itch.io/positron The source code and OST is publicly available!

And I miiight be in for the next LD! I need to take a rest right now, but I think I will be able to work on something, though it will have to be something quite simple. See you all then!

I'm in!!!

I'm in!

It's been a while since my last game jam, but this time I hopefully will be working in a team! Recently, while game testing a tabletop design, two testers joined in on the development and we formed a team called South Gate Games. The tabletop game is still in the early stages (we don't even have a name for it yet! :sweat:). Thankful to have access to a Kodak NexPress Digital Press for printing new iterations of the game for testing. Follow our progress on our Twitter and Facebook page.

This will be their first game jam, so I'm hoping for a great theme for us and everyone! Here are mine: boywithstickemThemeSuggestions/emldj#45.JPG

Can't wait for the theme slaughter! :smiling_imp:

I'm In!

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This will be my 10th LD! I plan to use javascript.

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Also, check out my boomerang roguelite / Zelda homage I just released for JS13k!

Play Bounce Back!

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