First time in a MiniLD
When I first saw the minild theme, I thought “Man, this theme is no good”. But anyway, it surely can be explored in some interesting ways. As I’m on vacation, I didn’t have anything else to do, so I said “Well, why not? It can be a good exercise if nothing else.” And so I began.
Probably because I’m a very lucky person, my net connection went down when I was starting, so I had no access to my fancy HTML5 engine, nor my C++ codebase (new OS installation, no gcc/clang).
I searched a little in my files and found my old but still good HTML5 framework, html5.js. It contains just the basics to open up the canvas.
I knew I may had a hard time getting physics to work, having to deduce all the equations, so I kept everything simple: circles. After a night I had the physics working, an began working in the game mechanics.
The result (I’m still working in some new mechanics) can be seen below:
Soon(or maybe not so soon) I’ll post I link so you guys can try it out. It’s addictive, I must warn you.









