I’m in!
This is my first LD and my primary goal is to actually finish something playable. I’ll either be using Unity or something with Java depending on the kind of game.
Gl & hf!
This is my first LD and my primary goal is to actually finish something playable. I’ll either be using Unity or something with Java depending on the kind of game.
Gl & hf!
Here’s a timelapse of my game Ram Road Racer. Play/rate here!
Tags: compo timelapse, timelapse

Post Compo version 1.1 of Hungry Blue Fox!
* Added 2 more levels (Still a bit short on time D: )
* New and improved animations!
* Tightened controls (Jumping works better!)
* Added nature sounds (Credit: klankbeeld @ freesounds.org and gnerkus’s idea)
Entry: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=61896
WebGL Link: https://tharemo.itch.io/hungry-blue-fox-post-compo-11
Pretty satisfied with my results for the amount of time I spent on it 😀 I wonder what they would have been if I entered the compo instead.


Here’s the timelapse of my entry:
And here’s the final result: http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=61896
Tags: timelapse
Still have no clue what kind of game this will become, but at least you can walk around without falling off the world :)
Day 2 will be all about the gameplay
http://imgur.com/gKQRas5
Got a small concept done of a turn based rhythm RTS game, but I'm not really seeing it work.
My other idea was a tower defense visual novel dating sim, but I've got 0 writing skills...

Started a little late, only a few hours ago. Thinking of making this a chill management type game, maybe with some sort of defense mechanic from attackers. Anyone has some idea or inspiration from this?
