JavaScript 2D Framework
Hey Everyone,
I’ve been using GameMaker Studio for quite a few years now, I’m very comfortable and familiar with it but lately I’ve been running in to some issues. Their newest engine (Game Maker Studio 2) still has a few bugs and I’ve had to rewrite the same game 3 times now because every time I do it I run in to a new bug that corrupts my game. I’ve already bought the HTML5 license for it and am definitely not going to ditch it altogether, I really enjoy Game Maker Studio and will want to use it in the future… just after they’ve fixed it.
For the past couple days I’ve been casually looking around at other engines, I’ve been using game engines all my gamedev life so naturally that’s what I gravitated to. But lately I’ve been watching a lot of the coding challenges from The Coding Train on YouTube where they solely use JavaScript to make their games. It looked pretty cool, writing all the code from scratch and what better way to create web games is to directly use JavaScript? Because I’m not doing it through an engine sure it’s going to be a little more difficult but in the end I feel like it would give better results because I can specifically optimize it for the web.
I’ve already googled for what are the best JavaScript frameworks for creating web-based games but I’m seeing mixed results and thought I’d come directly to the gamedev community. All I really need is a framework that can easily handle things like collision, mouse clicks, animations and all other necessary game functions.
Thanks, DatCodingGuy



If you need something simple you can check out JSCF in github