聽<– my desk
Hi @ all! This is my second time here at Ludum Dare. I was present at LD#23 with Tiny Bomber ( entry link聽).
Last time I had a lot of fun聽with the compo and, after all, I realized a good result, so I am fully satisfied.
Again I’ll use C++ and SFML framework for my game,聽but this time I prepared a base engine to help me to manage different game screens (menu, gameplay, gameover, …). The engine is really far to be complete,聽but I’ll try to extend it during the development of the game.
Here is a screenshot of an empty work with a basic menu.

For sfx I usually do all with sfxr.
Good luck to everybody!