I’m in for LD#25

postazione <– my desk

Hi @ all! This is my second time here at Ludum Dare. I was present at LD#23 with Tiny Bomber ( entry link ).

Last time I had a lot of fun with the compo and, after all, I realized a good result, so I am fully satisfied.

Again I’ll use C++ and SFML framework for my game, but this time I prepared a base engine to help me to manage different game screens (menu, gameplay, gameover, …). The engine is really far to be complete, but I’ll try to extend it during the development of the game.

Here is a screenshot of an empty work with a basic menu.

screen

For sfx I usually do all with sfxr.

Good luck to everybody!