AnimeGeek32

LD23

SpermWorld: Update #1

This is what I have gotten so far. I spent hours trying to adjust the scaling of the sperm’s bounding box.

SpermWorld Update 1

SpermWorld: Update #2

Sorry for the long wait. I have been thinking and coding at the same time trying to make this game fun and innovative as possible. This is what I have so far:

SpermWorld Update #2

SpermWorld: Release Candidate

It has been so long since my last update. To make my long story short, I changed my game concept over and over until I decided to just go with what I have so far. I struggled to get the tile blocks to move in Flixel, but I managed to solve that problem. I have to admit that the Tiny World theme is challenging to me. Here is the link to my game:

http://www.danielhjung.com/projects/SpermWorld/

LD26

My Game Submitted

I originally intended to submit my game as a compo entry. However, I missed the deadline due to a critical bug fix in the game I needed at the time. Therefore, I am submitting this as a jam entry. My game is called “Color Quest”. Here is the screenshot:

I spent over a day trying to come up with a good game concept that fits with minimalism. I realized that it is very difficult to have a solid game concept in a very short time without having a team. I eventually came up with a simple color changing idea when I played with Unity for few minutes. You can change colors of your cube by simply bumping onto the color cubes with arrow keys.

Here is the link to my entry page: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=10243.

Tags: bump, change, color, quest

LD29

I’m Participating in LD 29

I haven’t participated in Ludum Dare for a while (due to personal reasons). I’m gonna try if I can get something done.

Here are my tools so far (I’m still deciding between making a 2D game and 3D game):

-Unity or Game Maker?
-Photoshop
-MODO 701
-sfxr?
-Audacity
-Garageband?

Good luck to everyone!

LD30

LD31

LD32

Getting started with Ludum Dare 32 Game

Here are the tools I’m using for Ludum Dare 32.

Engine: Unity 5
Graphics: Photoshop
Sound: bxfr, audacity
Music: autotracker.py

Last, but not least, two hints about my project.
beer

fire

Tags: beer, fire, unity

LD33