jaj

LD31

Out!

For the first time in 11 LD’s I’m out!

It’s not the theme, I just don’t feel motivated enough. It might have something to do with the fact that I entered the Indies vs Pewdiepie jam two weeks ago, or the fact that I looked forward to my 10th LD so much, that the 11th just seems boring in comparison :p.

But I did get some nice songs and useful code out of it, so I’m not complaining. My concept wasn’t necesarily bad either, I might finish it somewhere in the far, far future.

LD32

This LD will be a party

IN!! But I’m going to do it slightly differently this time around. I usually go for the most ambitious concept I can think of, usually slightly more ambitious than the LD before. Always something I can barely finish in time.

But I have worked really hard in the last couple of months, and I feel I need to relax this weekend. So I’m going to make a short, fun, perhaps even polished (could it be?) game this time while sleeping plenty and eating only delicious food!

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This will be my twelfth time entering and my (hopefully) 11th time

Tools

Game maker studio for making the game.
Anvil studio for composing the soundtrack. (Check it out, it’s free and I’ve used it every single time so far)
Ableton Live for finishing the soundtrack.
SFXR for sound effects.
Audacity. I sometimes end up using this too.
Graphics Gale for pixel art and animation.

Also check this out:
http://www.tweakbench.com/ has great free VST instruments. Especially for retro games.

 

I will be blogging and you can also follow me on twitter! (@JajabenGames)

 

 

 

 

 

 

Three hours in. A concept, and a character.

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I’m going to make a boss-rush type game. You play a girl whose “Ken” doll was stolen by her mean brothers. The goal is to defeat all of the brothers in their bedrooms by using her “Barbie” doll.

Off to sleep now. Tomorrow first music, then animations.

 

Each brother will fight completely differently. I have some fun ideas. For example a brother who loves frogs and acts and moves like one. Another may be a soccer/ baseball fan etc.

Doll Quest: Movement so far.

preview

Finished movement for now. She jumps unusually high, but that will probably be necesary to make the bosses beatable.

Which one?

I can’t decide. I wanted to go full color originally, but I have a hard time finding colors I like, so I thought perhaps go with a gameboy palette. What do you think I should do? And which gameboy palette is best?

(to take into cosideration, my music is very gameboy-esque, with only two melodies and drums)

 

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Comments

18. Apr 2015 · 14:33 UTC
I like the greener palette :)
FasckaX
18. Apr 2015 · 14:36 UTC
Green
doitle
18. Apr 2015 · 14:38 UTC
I like the darker green. Also nice sprite. A lot of detail in those pixels.
betoraposa
18. Apr 2015 · 14:39 UTC
Greener definitely!
eemmbbeerr
18. Apr 2015 · 14:44 UTC
I’d prefer you used shades of green rather than grey :)

Game is done!

One hour left for polish!

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Comments

Chemical_Studios
19. Apr 2015 · 23:53 UTC
Can’t wait to play it!

LD33

Progress 1

I wasn’t feeling this theme at all, so I just started composing. The song I composed actually inspired me, but I fear I might not have enough time to finish the game now.

Anyway here is the song, I’m really happy with it:

LD34

LD35

Nadia Was Here on Kickstarter

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Hey everyone. After entering Ludum Dare 10 times in a row I havn’t been very active here in a while. I have been working hard on my RPG Nadia Was Here, (which also was the result of a game jam). The Kickstarter is now live with just two weeks left to go. It would be great if you could spread the word and help me make this Kickstarter a success.

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Kickstarter page

Thunderclap campaign (You can pledge with your Facebook, Twitter or Tumblr account to sent out a social media message in the last hours of the campaign.)

Kickstarter Demo

Press kit

 

LD 38

Today's progress in one .gif/ tweet

https://twitter.com/JajabenGames/status/855938300762349568

Worked on:

-some sprites and backgrounds

-base for bosses (easy to add more limbs and segments now)

-some music

-walking for the hero (keyboard or gamepad)

-camera movement!

Palette swaps

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Added palette swaps so I can easily give different regions their own flavor.

Moving to the jam

I already took monday off to rest, might as well take that time to finish this properly. Game will have 8 zones and 7 bosses if everything goes according to plan.

Ludum Dare 46

Music done!

The music for my bullet hell game has been finished. Have a listen here: https://soundcloud.com/joep-aben/keep-it-alive

Ludum Dare 52

Should I make this then?

I'm not making a farming clone so...

Harrrrrr-Vest

A game where you play a vest dressed up as a pirate trying to avoid getting washed?

harrrvest.png

So I guess I AM making harrr-vest?

My concept for a game where you play a vest trying to avoid getting washed by disguising as a pirate got 14 likes...

Yesterday when I went to bed I still wasn't feeling it, but I wasn't feeling any other concept either. So I just woke up and I actually have some ideas now to make this concept worth the effort.

I'm going to make a text based adventure game! Yay! So let's get started on the actual game...

harrrvest.png

Harrr-vest progress

Yep, still making a visual novel about a vest disguised as a pirate.

I finished making the first of four chapters. There will be a "good" ending, a bad ending and a secret better ending that should be pretty hard to get.

I will be using asset packs this time. So it will be a jam submission and I'm opting out of audio and graphics categories.

harrvest.png

Chapter 2 finished!

I just finished chapter 2! One more chapter and the three different endings to go... This is a Jam entry, so I think I'm going to get there.

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