Ludum Dare 37 December 9–12, 2016

I’m In

I didn’t even realize there was an LD coming up until yesterday, so… yeah. But I’m in anyway! I’ll be using my usual tools of Unity, GarageBand &/or famitracker, Sketchbook Pro, Blender?, BFXR, maybe some other stuff. I have a brunch to go to Sunday, so I’ll have to work quickly this time! Hoping to make something better than last time; tbh I was a little disappointed with last LD but the themes seem much better this time around! Will be doing some warmup stuff today and the days following. Good luck to everyone! Glad to see PoV is back at the wheel as well; hopefully everything will go well with the new site!

I’m in, once again.

Hey ppl, I’m in for this LD. =)
I will be using:

Unity
Pyxel
Some random music generator (don’t know yet)
some random sfx generator

If you are an artist and is looking for someone to team-up, I’m up to. But I can only work for the compo dead line. Which means, that I need to finish it on Sunday.

Drop me a msg at, seththefirst@gmail.com
I can speak, English, Spanish and Portuguese

See you guys around.

Developed some UI tools for Unity

This will be the 5th time I participate in LD, so I thought it was time to arrive prepared at the starting line. Therefore I have made some small UI tools for Unity for something that I found myself needing over and over again. This small package can be found here on github. The .dll can be found in the release folder, the rest of the code in that other folder.

It contains two tools: first an InfoTable, that will quickly format some two column information, like stats (health : 5, ammo: 10, …). The other is called TabedWindow, and will allow you to make a window with tabs, so you can fit more menus or UI space on your screen. Finally there is a small helper function called Tuple, that InfoTable depends on.

I hope some of you find this useful. I will certainly be using these.

Happy Coding!

I’m in! But need someone.

Hey all,

I’ll be brief, I’m looking for an artist/team to join up with to some something awesome and “relaxed” (as much as a jam can be). I’m a programmer and this’ll be my 4th ludum you can find my Games here. If someone is interested and around CET time, and want a chill weekend message me 😉

I am in! (plus an open source workflow)

I am so happy that I actually get to participate in Ludum Dare this year because I’ve been in school for almost a full four years now and its taken up so much time around exams that I haven’t had any time to compete…
BUT THIS YEAR IS DIFFERENT! Because I don’t have crazy exams, but a few projects that are already wrapping up.

Anyway, during school I’ve found my favourite workflow, which is all free open source software that runs on Windows Mac and Linux. Not much but its what I’ll be using.

  • Gimp: 2D Graphics
  • Blender: 3D Graphics + Cutscenes
  • Godot: Game Engine
  • BFXR: Sound Effects
  • Audacity: Audio Editing
  • Linux Multi-Media Studio: dank beats yo (Music)

Good luck and have fun everybody!

I’m in post

I’ll be participating in a team with Lss40. We’ll be using GameMaker. I’m excited, it’s been a while!

In for LD37

Participating again for my 5th year in a row. Ready for another fun (and probably frustrating!) LD! Will be using unity.

I’M IN

This is a regular ‘im in’ post, nothing fancy)

Phaser, Ableton, Photoshop, Gonna try to stream btw…

Tags: LD37

We’re In!

We’re in for Ludum Dare:

  • Linear – Art/Code
  • Aurelinator – Art/Code
  • Thomas Kresge – Sound/Music

Hope to make some magic happen this year!  Best of luck to everyone participating!

😀

Tags: LD #37

I am SO in!

I am so ready for this LD. I’ll be using Unity as my engine, Blender for 3d models, 2d art will probably be a mix of Paint.net,  GIMP,  and Inkscape. Personally hoping for the fusion theme. It seems like you could get some really cool mechanics from that. Anyway, can’t wait to jam. Happy jamming everyone.

I’m In

I do most of my stuff in Unity3D these days, but depending on the theme, I may switch to a different toolkit just to spice things up a bit.  I’ll probably use LMMS for any audio since I’m on Linux anyways.  Best of luck to everybody, and most of all, have fun 😉

(Edit)

Full pipeline:

  • Unity 3D 5.4 (Wanted to use the new 5.5 but both the .deb and .sh installers are currently having difficulties under my distribution of Linux)
  • GIMP for all 2D graphics
  • Blender for 3D graphics (if applicable)
  • LMMS for audio

 

Tags: LD37

I’m in ! Second LD, first LD ?

Hello,

Just for say i’m in for this LD.
I made the ludum 36 but i don’t advance so much on my game (i had a suprise party).
Some animation of my game here and here on my facebook !

So for this LD i will use:

  • Gamemaker 2 surely or unity
  • PyxelEdit and Photoshop for the graph if i use unity
  • Lmms and Bxfr for the sd and music
  • and my brain maby….
 Ty and good luck !

Tags: LD #37

I’m in!

Super hyped for this one. A friend is coming to my place for the weekend, using some of my gear. We’re both still in the compo though, making separate entries. I’ve been exploring a variety of tech recently, so I’m still unsure about what I’ll use. What ever is best for the job I suppose.

Tools

  • IDE: Atom or VS Code
  • Language: Haxe or JS
  • Library/Engine: Kha, Luxe or vanilla JS with HTML5.
  • Music: FL Studio most likely.
  • Sfx: Mic, sfxr, audacity, etc.
  • Timelapsing with chronolapse
  • Art: Pyxeledit, Affinity Designer and likely some Photoshop
  • Music for listening: https://open.spotify.com/user/mixerman123/playlist/3pfj3YPgc8i3MclYaWC8I0
  • Backups: Github with Gitkraken / Git in terminal
  • Screenshot sharing: Greenshot
  • Social: Tweetdeck (@5Mixer) and IRC (Hexchat)
  • Brainstorming: Whiteboard, paper, net.
  • GIF Capture: Licecap
  • Hosting: My server on digital ocean or Itch.io
  • Better Windows Terminal: Conemu
  • Level editor: An image (red == tile1 etc), tiled or an array in code lol.

See you on the new site!

I’m In (Insality) :D

Hey! good week for ludum dare! I’m in again, and in second time on Defold Engine
Good luck with yours games and go to create exelent games!

Tools: Defold, Aseprite, Inkscape, FLStudio, BFRX

Tags: defold

I’m in

Using Unity and other stuff from asset store as needed.  Will Twitch stream as I find that keeps me on task… helps with the ADD that comes with a net connection LOL.

Wooooooooo!!!!!

Yes, in!

Since I was only half-in on LD36 and didn’t actually submit, I guess I can’t actually call this my 7th LD. But anyway. It’s number 6.5.

The usual:

Unity, Visual Studio (community edition)

Blender, Gimp, Paint.net

Garageband, Ableton Live Lite, Audacity, Sfxr

I’m in

Its my first time in ludum dare and I am so much excited about the event……

tool I used is

<!——

unity3d

blender

visual studio 2015

music maker jam

—–>

We are in. But….

Hey,

this will be the second Ludum Dare for me and my friend as we are joining the Jam. Really excited! The last one was a lot of fun, I personally learned a lot. So I am looking forward to this experience :)

However, we have a problem. Our “audio guy” is not able to be part of this Jam so we are currently looking for someone who would join us.

If you are interested or just want to know more informations, you can check out our previous/first Ludum Dare entry and contact me on mato2691997@gmail.com

Thank you! Have a nice day :)

Tags: LD #37, team looking for composer

We’re in!

We are three Brazilian students (or are we?). We hope to enjoy this jam, learn a lot, and have fun!

WE really like the LOVE2D framework, but perhaps will try out TermLoop.

 

Nois

Tags: LD37

Comments

rodfaleiros
08. Dec 2016 · 11:42 UTC
Nois, tipo, vocês? Hahahah! Sou do Brasil também, compositor e sound designer. Precisando, tamos aí! Abraços!