You can check out my entry HERE first if you want to.
So, I’m going to do here a brief debrief (I should get shot for such a horrible pun).
What went well :
Well, I finished it. I think that counts ! Otherwise, I’m really happy with having some standard animations, sound. I’m really happy with the explosions, I think they look cool and not TOO much off compared to the rest, it could have been worse.
I also find the game quite fun to play, it’s not “just an engine” like last time !
What I could have done better :
Definitely, I should have spent less time on the bullets. I’m relatively new to FlashPunk and didn’t know there was a moveTowards function, so i was trying to code it. It took me quite a while before spotting that function, and then I had correct bullet paths.
Also, on the side “not knowing my library”, I stuck for an hour on animations, that I thought didn’t work, but it turned out it was because I overrode a function, and didn’t use super().
So, basically, I should have known my library better.
What went wrong :
Not much actually. Maybe some loose ends with ennemy strategy AI, which is very basic, and little stuff like that… It’s also quite difficult to apprehend, and the hud needs some more work.
So, that’s it ! Over all, I’m very happy with what I entered. I hope you all enjoy my entry, and have a nice day !