LD 44 April 26–29, 2019

Gathering Team

This is just here to get my team to follow me:

Also here are my Suggested Themes:

  1. Isolation
  2. Florida Man(Not my idea)
  3. Containment

Theme suggestions!

I cannot wait until ld 44! Here are my theme suggestions. Filling in the gap, different ways to make the same thing, and and blowing everything away.

I'm in!

I've learnt lots of new stuff since last LD, so I'm trying something different this time:

Game engine: My own! Made using C# and OpenTK

Art: Gimp, Aseprite

Music/SFX: FL studio/Audacity

I wish everyone luck and have fun!

My Suggestions

Electronic Circuit Logic Gate Ludum Dare

I'm In!

This will be the first Ludum Dare that my friend and I will be participating in! I'm not sure if I understand all of the rules right now, but nonetheless here are my themes... 1. Not Human 2. Escape 3. Chance (like rng)

7th LDjam!

My Themes are: -Lose to Win -Keys -Oximorons

Last time I participated making sounds

Suggestions

Screenshot (44).png

Theme Suggestions

  • Role Reversal
  • The odds are stacked against you
  • Big fish in a small pond

Let me know your thoughts!

Edit: Changed "Reverse a Genre" to "Role Reversal"

Anybody need an artist for LD 44?

Hi everyone! I'm a game artist, skilled as a 3D and 2D generalist. This won't be my first jam, as I am participating in the 2-button jam starting next week. I'm looking for a team who needs an artist, I can also program in Unreal. Here's a list of programs I'm familiar with

-ZBrush -Blender -Maya -Unreal Engine -Substance (painter & Designer) -PhotoShop -Bitmap2Material -Illustrator -Spine

...and many others.

You can find examples of my work at www.nayaki.work Here's a picture of a VR game I made by myself for my grad school thesis.

temple03_sm.jpg

My LD44 Theme Suggestions

My first Ludum Dare, with my suggestions below:

  • Combine Together
  • Capture and Release
  • Rewarding Random

I'm (Probably) In

Ludum Dare, why must you always sneak up on me?!

So, barring any horrible disasters or being impossibly busy, I plan to participate in the LD44 compo, although I have no backup plans to try and make work within the theme's boundaries in the event we get another A Small World or similar, and as such may end up bailing in that situation.

Toolset of choice: * Still on XUbuntu 16.04 (Windows support remains optional :sunglasses:) * Unity 5 (specifically, Unity 2018.2.somethingorother. the new versioning system remains bullhonk, y'all.) * Blender (2.78, custom-rolled) * GIMP 2.8 (2.8.16, as provided by apt-get) * Audacity (2.12, as provided by apt-get) * Caustic 3 (running in a 32-bit WINE 2.7 prefix)

The post compo version of my LD42 game is (finally) happening!

Remember Ludum Dare 42? It has been a while but back then, I made the game SINGULARITY (you can find the original version here).

Ever since then, I felt like this was my most complete and individual game so I have finally decided to work on the post compo version! I plan to add way more features, overhaul the entire game from a technical viewpoint and turn this idea into a real game people can enjoy.

If you're interested in updates, want to give me feedback, help me out or just play the game, you can find the Github page here.

Thanks for reading :D

Obligatory "We're in" Post!

We’re going to try and make this one as our team’s Sixth Ludum Dare.

Team: Programmer, Artist, and Audio Engineer. We're going to try and hijack our Designer but he's been very busy.

Production Tools:
Unity 2018.3.9f1.
Blender 2.79
Houdini
PyxelEdit and Aesprite 1.2.7 w/ Cintiq
FMOD Studio, Audacity 2.2.2, FL Studio 20, & A bunch of instruments we have in the house.
Adobe Creative Cloud
Substance Painter / Substance Designer
Unity Collaborate for Source Control and Distribution

Prototyping Tools:
Shadron 1.3.2 - Shaders
Pico-8 & Pixel Vision 8 - Mechanics Testing
More Notecards and Graph Paper and Origami Paper than you can possibly imagine.

Insert Disc

Please insert LD theme into Drive A.

My theme suggestions

These have probably been suggested a thousand times, but oh well:

  • as silly as possible

  • an educational game that doesn't suck

  • demake a classic

Our suggestions for LD44

  • Fake it 'till you make it
  • Another dimension
  • Anything can change!

See you guys at the jam! :)

Engine development - Day 1

Hi all! I've made the decision to develop my own 3D engine for use in the upcoming jam. This is obviously a difficult challenge, but I think I can handle it. Since I have difficulty committing to projects, I decided to challenge myself a bit: I'll develop the engine for at least an hour each day, and post about progress on this site!

I'm working in C# and I use OpenTK for handling graphics, input, and audio. The full source code is available as a github repository here.

That said, let's get into what I've got so far:

day1-cube.gif

It's certainly not the most spectacular thing ever, but considering I've only been using openGL for a few days, I'm pretty proud of it.

Anyways, that's it for now. See ya tomorrow!