Yes… This will be a nice weekend!
Last 3 LD’s I did not finish (did not really participate) because I had so much “non Ludum Dare” stuff to do…
But this time I blocked the whole weekend…
My Moto*: Make LUDUM DARE great again! 😉
This time I will join as “Hackschnitzel” (on the new site) together with my cousin “Codetoffel”.
Tools:
TOOLS – Hackschnitzel:
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[X] Unity (We are creating games… Yes… I finally switched to Unity)
[X] C# and Visual Studio (Standard with Unity)
[X] Inkscape (Love it… Create Vector Art for free)
[?] PlanetUnity2 https://github.com/SmallPlanetUnity/PlanetUnity2 (Never used – but I want to try this to create the UI)
[?] Some of my Assets? (Who knows… Maybe I have something usefull to “reuse”?)
[?] Blender (3D Models if needed)
[?] Photoshop / for the final touch! (Image Editing… Normaly I use it for the finish / reduce filesize etc.)
[?] Audacity (Need some custom sounds? – Record them with Audacity)
[?] Paint3D 😉 Who knows… (3D Models… Used it for 10 Minutes… Maybe enough for the needed 3D Objects?)
[?] http://www.bfxr.net (Sound / Music Generator)
[?] http://www.fakemusicgenerator.com (Guess by the name…)
Reporting:
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[?] WordPress Blog (Note down my private Ludum Dare Log)
[X] ShareX (Screenshots)
[?] Magix Video Deluxe (If I want to create a video)
[?] MS Excel Spreadsheet for time planning (My “Hammer” – The tool I use for everything – if I have not better tool)
[X] Atom (Copy & Paste Bin + small snippets)
Communication:
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[X] Skype (Yes, we will use E-mail, Whatsapp and Threema… But skype offers screen sharing!)
Tags: coding, MegAgeM, Team, unity
I will post some Steps from the “gameCreationProcess” on MegAgeM blog… (shortly)