Simple Setup
My simple setup

Also +1 for PAG
My simple setup

Also +1 for PAG
So this’ll be my first ludum dare…….so like…… don’t expect much.
or something
yahh…….
anywho, I’ll be using the blender game engine, as well as photoshop, and maybe even zbrush if I decide to get extra fancy. Like ketchup.
I’m more of an art guy, but I know a little bit of programming.
And by a little bit I mean I just bothered to look up python syntax after not programming anything for 2 years.
Sorry, no desk pics, but maybe some delicious munchies later on tho.
Whatever I make my goal is for it to be surreal and entertaining
Windows XP >
Visual Studio 2008
C#
XNA 3.1
I hope I haven’t gotten too rusty!
Don’t mistake the power of vitamin B!!!
It’ll give you more energy then a swig of coffee will. And there’s no crash! Nada!
Combine it with coffee for an even better combo. 
Now, where’s my tissues, alergen would be better.
I am Hinchy. This is my introduction video. (I was going to embed it into the post too, if it weren’t for those meddling kids!)
I was going to use Flash but I’m pretty sure now I’m just going to cheat and use Game Maker. (Not literally cheat, you guys!!!) I wish I had more time but I don’t want to use AS2 anymore and I have not enough AS3 knowledge (or anything else knowledge) to really do anything, certainly not in 48 hours. Ah well, there’s always Ludum Dare 18.
EDIT: Forgot my obligatory workspace picture!!

ALSO: I have a mini-site for my LD shenanigans at hinchy.us/ld48 with my twitter ramblings and a webcam feed!
Ladies and gentlemen, Welcome to Ludum Dare 17! Our first major compo of the futuristic year 2010! It’s been a big year for us so far, so lets keep that momentum going!
The theme will be announced shortly, see above. If this is your first Ludum Dare, I’ve prepared a handy little guide you can read. More details can be found on the wiki.
Now to get you fired up for 48 hours of game making greatness, here’s Phil Hassey.
From all of us at Ludum Dare, good luck!
Tags: keynote
Hi Everyone, I have been meaning to participate for ages, but up until now something has allways come up.
luckily this year, my degree is finished,
and I took the precaution of arranging my family’s dissapearance and falling out with all of my freinds.
( ;
I am hoping to use this weekend to learn Allegro. It seems really well suited to the task, but learning a new library with such a short deadline will probably turn out to be a mistake, only one way to find out I guess.
I am going to use:
Ogmo Editor if something warrents tiles
perhaps Tile Studio
TinyXML.
LMMS for sound if I get time
The Gimp, InkScape and GraphicsGale for “artwork”
I wish everyone the best of luck and am really looking forward to checking out the entries.
Roll on LD17
thanks -NGangst
I probably won’t use wheelchairs this time. But then again, I might. Either way, I’m using GameMaker8 Pro and PXTone.
I would also post a workspace picture, but I A) lack a camera and B) don’t have anything to show off. Just about every single workspace picture I see has 2 monitors (minimum).

Yeah, take that!
Computers present: mac mini, macbook pro, ipod touch 3rd gen, ipad.
-Phil
It’s my first Ludum dare in my new apartment, but I still don’t have a table, which however won’t stop me from participating 

Last time I used Löve 2D and I’m probably going to stick with it. Gimp for graphics and probably sfxr for sound.
I would like to create a story driven game this time, so hopefully the theme will inspire me to something at least marginally interesting.

After the last couple of LD that I haven’t managed to submit anything (either because of unexpected real life or having issues with the framework) I’m giving another go and hope to at least get something finished.
Using:
Well, guess I should finally give this a go. I’ll be rolling with C++, as well as:
SFML
Paint (For graphics)
Yes, I realize that’s a terrible list. I haven’t actually figured what else to use – I’ll download stuff for sound effects, etc., as and when I need it.
I did an LD in 2005 or so, when the theme was light and darkness. I’ve been following since then but haven’t been able to participate again. I saw this highlighted on Reddit though and as it turns out I have some free time this weekend, so here I am. 
I’ll be using mtpaint, “Just Another Game Engine” (C++), and Audacity. I’m really looking forward to playing everyone’s games. Good luck, all!
Hi folks,
I’m not yet sure whether I will participate – it depends on the theme as well as on how much time I will have to spend on other commitments during the weekend. If I do participate, I’ll be using either Slick or plain Java. In any case, I wish all of you a nice contest – I’m sure it’ll be loads of fun.
You’re shipwrecked on an Island.
But the island just happens to have some super-great treasure on it, and you don’t want to leave.
I think I see a pirate ship in the distance? Oh! What to do?
Throw coconuts at them!
Tags: concept
This time I don’t have any concerts or rehearsals, so I hope to be able to spend lots of time on LD17! This time I really want to finish something that’s playable and has sound/music.
My tools:
Good luck everyone!
Here is the script I’m using to create a time-lapse video of my desktop, with webcam video superimposed in the corner and an audio track. Works for me in Debian Linux with uvccapture, scrot, and ffmpeg installed. Hopefully this is helpful for others. Note that I had to hard code the location of the script at one point because I am a bash bonehead. You will probably have to change that to match the location on your system.
#!/bin/bash
#
# Timelapse video creator.
#
# Uses the following tools: uvccapture, scrot, ffmpeg.
#
# Start recording with 'timelapse start' (continues until killed),
# compile captured frames in to a video with 'timelapse compile'.
interval=5 # delay between frames (will probably longer due to processing time)
arg=$1
if [ $arg ]; then
if [ $arg = "frame.jpg" ]; then
counter=`cat counter`
counter=`expr $counter + 1`
echo got video for frame $counter
scrot screen.png
echo got screenshot for frame $counter
composite -gravity southwest frame.jpg screen.png composite.png
convert -quality 100 -resize 800x composite.png `printf "%04d" $counter`.jpg
echo processed frame $counter
echo $counter > counter
elif [ $arg = "compile" ]; then
ffmpeg -shortest -qscale 3 -ab 192k -r 10 -i %04d.jpg -i music.mp3 video.mp4
elif [ $arg = "start" ]; then
uvccapture -oframe.jpg -x320 -y240 -q100 -c/home/win/scripts/timelapse -t$interval
fi
else
echo "timelapse "
fi

Here’s my workstation photo:

There’s less than 4 hours left for the starting time, and I had to spend the whole day outside. As I said earlier, I still haven’t even set up the development environment, and I haven’t settled on which API to use for audio and physics. Rough start, and there’s a possibility I might have to go out tomorrow, and I’m going out Sunday morning for sure.
I’ll probably work on setting things up from now on until the competition starts and I find out what the theme is, then I’ll go to sleep and maybe think a little about the type of game I’m gonna make, and hope to wake up early tomorrow to get myself on an early start.
Oh, did I mention my time zone is GMT +2? Basically what this means is that the theme will be announced at 4 AM my local time. *sigh*…
Tags: deskphoto
Well this gonna my first try to participate in Ludum Dare! I hope I can manage to complete something by the end of the week-end. Still not sure which platforms ill target, as I was thinking to do something on the iPhone but from the rules it seems this is not very recommended. Will see how it goes.
Ohh and I have experience last week my first game jame by participating remotely to the 360iDev Game Jam and made an attemp to complete a small space shooter ;-).
And of course here is the official deskphoto of where I am going to work this week-end. Maybe some people will recognize some interesting stuff in this picture…

Tags: deskphoto ludum dare 17