LD35 April 15–18, 2016

I’m In!

First go at LD!

Have almost no experience, almost no time. Let’s do this!

 

I’m in!

As usual, using my C++/SFML/OpenGL framework (link below), and probably won’t be using the entire 48 hours but I’ll try and at least make something!

Framework: https://dl.dropboxusercontent.com/u/4826080/LD35%20Base.zip

I’m in!

Second time’s the charm :)

I’m IN!

Tech stack:

C/C++ custom engine (OpenGL) using these libraries:

  • GLFW
  • Gl3w (OpenGL Extension Loader)
  • GLM (OpenGL Mathematics Library
  • stb_image.h (and maybe another one or two stb libs

Tooling:

  • Paint.net
  • bfxr

Compiling using MSVC (on the command line).

Sublime Text (in vintage mode) for editing.

 

That’s it! Hopefully everything goes smoothly this is my first time doing a custom game engine and my second time taking part in ludum dare. Good luck everybody!

I’m also in!

I’ll be using my Vive Pre. Dis gun b good

IT SHOULD GO WITHOUT SAYING BY NOW

BUT I AM IIIIIN.

Rude Bear 12 time.

Working with mah boi Ditto and mah boi Sonny Bone on only TheBestRudeBearGameThisSeason.

Probs gonna do something top down. No plans. We shall see.

Comments

DesignerNap
16. Apr 2016 · 00:57 UTC
Good morning! Best of luck, See you on the other side dude!

First Solo LD!

This will be my first Ludum Dare! I can’t wait!

 

Good luck all! <3

I’m in!

I’m in, let’s do this!

I’m in

I’m finaly doing Ludum Dare

We’re In

This will be our fourth Ludum Dare in a row, and we don’t want to break that streak, so our team of 3 will be in LD35.
Have a great game jam everyone, best of luck!

it starts.

Howdy! This is my first attempt at Ludum Dare and my second one at game jams; had a blast at GGJ 2016 and now I’m here. I’ll be using Unity3D/C#, programmer art with PyxelEdit or MagicaVoxel, and a program for audio which will be decided soon.

So, let’s get started, good luck to all!

LETS DOOOO THIIIIS!

In, with teamate using Game maker or Unity and LOTS OF CAFFINEEEEEE!

Bring it on!

Hello everyone!

This will be my 5th Ludum Dare, but my first Solo one :D. Let’s see how this goes!

Will be using:

  • Unity 5.3
  • PlayMaker
  • May try to make it on the Oculus Rift DK2 if theme is fitting
  • May use 3DS or Paint.net for visuals, not sure if going 3D or 2D
  • Will probably use free SFX and music. Matrix Editor if I have enough time left :)
  • Will update as I go

Cheers gals*guys, have fun!

Comments

16. Apr 2016 · 01:13 UTC
Hey Pierre, nice to see you’re doing the Ludum Dare :). Don’t have much time myself, I’ll see if I get inspired or not. Then I might be able to do something.

In for the first time

finally got the courage to try

I’ll use construct 2

I’m in

Looking forward to my first proper LD. My last experience of this sort of thing was Shark Jam a couple of years ago which was hella fun.

Hopefully my imagination is in a working mood.

I’m in!

This will be my first Ludum Dare, and I’m looking forward to it! Good luck everybody!

Third Time’s the Charm

(Definitely a 100% original title for this post)

I’m back for my third Ludum Dare in a row! No ideas immediately jump out at me looking at the final theme voting list, but we’ll see what happens. Unity (most likely 2D), Photoshop, Audacity, etc. for tools. Not exactly sure if I’ll be doing the Compo or the Jam – going to aim for the Compo but it’s finals week next week so it might help to have the extra 24 hours.

Good luck to all participants!

IM IN

First time doing this so might aswell try

First Time Streamer

I’m streaming my game development for the first time over on twitch: https://www.twitch.tv/differentname/

Have a great jam/compo everyone!

I’m in!

I’ve missed the last couple ludum dares, but I’m back in for this one. Just finished getting prepped just in time.

Tools/Programs:

Intellij (Switching from the usual Eclipse)
Gimp for graphics
Jfxr for sounds
SunVox (Found this a couple days ago. Going to attempt to make music this time around.
Github for version control and hosting.

Base code I’m using a slightly altered version of my previous Javascript engines: https://github.com/haveric/haveric.github.com/tree/master/projects/ld35prep

Let’s do this!

YAI – Yet Another In!

In for another jam, with the usual theme-decides-toolset disclaimer ‘Luck All

Hi:)

Hi everyone, it’s my first Ludum Dare.

I’m going to use Unity (C#) and maybe some other tools if I will have the time / need for it.

Good luck everyone:D

Im In

!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Unity 5.4

Maya LT

Substance Painter / Designer

Chordbot

Code Base Engine

https://github.com/marvalgames/Engine/

I’m in– maybe?

So, I totally forgot the Dare was today! So, maybe I’m in, maybe I’m not. I’ll start streaming and we’ll see!

streaming

twitch.tv/thesquigglez check it out! streaming with game maker studio

Gearing up and getting ready

Going to join in this time around 😀

Looking forward to seeing all the games that come out of this theme!

 

My tools of choice:

Love2D

SFXR

Tiled

Pixen

LD 35 Battle Station

The Desktop

Lets do this!

This is my second ludum dare, and I’m pretty excited!

First Game Jam!

I’m new to game development and am really excited about the motivation to finish something that this has brought me. 😀

Shapeshift?

At first I thought it was the worst theme ever, but I got an idea right off the bat.

Anyways, time to immediately get some work done. I’ll start with loading textures.

First time in a LD and with a videogame.

I’m so excited, it’s my first time in a LD and I ready to rock… I hope haha
I going to use GameMaker and Spriter.

Good luck to all!

Second time after two and a half year break

27, now 35. Shapeshift isn’t what I hoped for, but it’ll have to do. Starting to try to come up with ideas now …

hf everyone :)

First Time

Never done a Ludum Dare before, but I’ve always wanted to. Let’s see if I can make something functional.

I’ll be using Clickteam Fusion, probably Gimp/GraphicsGale/MSPaint/Inkscape, I have no idea what for music.

I’m in baby, yeah!

Righty-ho!  I actually quite like this theme… now if only I can think of something I can do with it!

For this one, I’ll be using:

  • Unity 5.3 with VS2015
  • BoscaCeoil for music (which I totally want to attempt to do this time)
  • Photoshop and Aseprite for visuals.
  • BFXR for sound effects (and maybe my own voice?  Maybe?)

Anyhoo, as usual, I can’t wait to see what everyone comes up with!  Good luck, and have fun!

We are in!

This time we’ll have a bigger team:

-Thommaz Kauffmann: programming, sound

-Luiz Roveran: write, sound

-Núria Pratginestós: art

-André Bontorim: art

-Isaac de Moraes Neto: art

 

We are going to use: construct 2, photoshop, scanner, fl studio.

 

Yay!

I dont love the theme… but Im in

My usual weapons. Clojurescript and inifinitelives.

Going to use aseprite for the first time. I was using grafx2. I think this will be an improvement.

Shapeshift????

A question on rules.

I have a collision detection file in lua for love2d that I made a bit ago. Am I allowed to use that to detect collisions in my game? Do I need to post it online beforehand? This is for the Compo.

Comments

DantronLesotho
16. Apr 2016 · 01:18 UTC
If you made it, you can use it :)
thedashdude
16. Apr 2016 · 01:19 UTC
Great! Thanks for clarifying.

Shapeshift!

We have absolutely ZERO ideas, yet. But this will make for interesting games!

GOOD LUCK EVERYONE!

I am in!

Cant wait for this ludum dare. its my first one so i hope i can do good!

  • I use Clickteam fusion 2.5
  • I draw with pixyl edit
  • I make music with beepbox.com

Have a good ludum dare everyone!!

 

I’m in!

First time trying this! Good luck everyone!

I’m in

My second game jam.

Program – Game Maker

Graphics-Paint

music-piano

I’m in.

Using SDL and C++.

This time I will actually finish. 😀

The Layabouts will be jammin’ out!

Will be participating in the jam this time around with a cohort – and will be using Unity to perform our dastardly game-creation deed. Let’s see how this goeeeeessss!

Im in

Will be my 4th entry. Using Unity/Blender/Paint.net/Bosca Ceoil/bfxr.

Good luck!

I am in.

I will be using:

Love2D,

Sublime Text 2,

sfxr or bfxr,

paint.net.

This is the first time I wont be using game maker, so my game probably isn’t going to be spectacular.

Shapeshift!

Aaaand… I’m drawing a blank. Lol

 

Good luck everyone!

Animorphs anyone

My first thoughts are geometric shapes and Animorphs. Reminder not to stop at the first few ideas, keep brainstorming!Montessori-game-Baby-educational-toys-children-old-thirteen-hole-intelligence-box-shape-building-block-toy-giftanimorphs-books-movie

I’m in

And I’m alone this time :(

  • Language : Haxe
  • Framework : Heaps
  • Graphics : Photoshop v1.old
  • Sounds : whatever works

Previous entries done with traitors not doing this LD :

UPDATE I: Good Luck All & Going Strong!

Already got and planned an idea. Hint: Cards. Hope that helped anyone. Good Luck to all!

Comments

Dialglex
16. Apr 2016 · 01:42 UTC
I get it! Hearthstone is a card game and druid is in hearthstone and druid’s hero power is shapeshift!

Well, looks like I’m done

I thought I had what it took.

I have been staring at a blank page for 30 minutes after learning the theme.
Time to pack up, I have no idea at all and it’s seriously depressing me.

Best of luck to all the competitors, I look forward to playing your games and being dazzled by your creativity :)

Have a great Ludum Dare.

Comments

Drury
16. Apr 2016 · 01:39 UTC
C’mon man, you’re not gonna give it up like this are ya?
Dimitri Valko
16. Apr 2016 · 01:40 UTC
Yeah, this theme is very… awkward to work around. Hope to see your submission next time.
16. Apr 2016 · 01:41 UTC
I have an idea, just unsure if it is original…
nothke
16. Apr 2016 · 01:46 UTC
Are you kidding?? Half an hour in and you quit?? I never quit till 5 mins to deadline :) You can always do something! YOU CAN DO IT!
roninfight
16. Apr 2016 · 03:20 UTC
@Drury & nothke: I know, I suck. Sorry, I’m disappointing you guys and myself.

Lets Go!

I have a concept idea, i have started my development for #LD35

Welp

Was dead set on a text adventure because graphics are for plebs. Guess I’ll go ahead and go back to the drawing board. Literally, I mean I’ll have to draw now.

Comments

16. Apr 2016 · 01:41 UTC
I know how you feel. I was planning on the same.

I’m in

A little late to post though.

I’ll be using unity, paint.net, and lmms if I get around to music. Gonna be tough considering I have next to no experience in unity. LET’S GO! YA!

I´m in for my first Ludumdare

Hi, this is my first jam. I  will be using:

-Game Engine: Unity 5

-Lenguage: C#

-3D Modeling Software: Autodesk Maya & Mudbox

-2D Edition sotfware: Adobe Photoshop

-Sound & Music: Audacity, midi and Synth font

I will make all the content.

Good Luck everyone ^_^

I’m in

Making a game with GameMaker Lite

 

I’m in

First timer here! hopefully it’ll go well. 😀

First LD!

Should be using latest Unity 5.

Doing it solo and got a busy start to the weekend so will mostly be coming up with ideas tomorrow morning / afternoon (in the UK!).

I’m in!

I’m back for my fifth Ludum Dare, my second one solo, and my first one on my own account!

Tools:

Unity

Gimp

Audacity

Blender

Visual Studio

 

Anyone else using Godot?

Me and my wife are teaming up for this dare. We’ll be using Godot, an open source game engine. Anyone else using Godot?

http://www.godotengine.org/

ROUND ONE, FIGHT

First time at ldjam! Working with my partner juggling a 2yro and a 4 yro. It’s gonna be a blast!

Ready to rumble!

When the theme was announced i immedietly got the idea of vampires turning into bats.

I already have some things moving. So far so good.

Good luck to everyone still in square one you have plenty of time.

Let’s Go!

I’m ready to develop!

Language: Python
Softwares/libs:  Pygame, Gimp

Youtube: (I’ll post a timelapse video at end).

https://www.youtube.com/unidayCorporation

 

By Guilherme Teres

I’m in!

First ludum dare after watching people participate for years, we’ll see how this goes!

Get ready

I’m in! First Ludum Dare.

Tools:

Game Maker,

Gimp,

sfxr,

and more I can’t think of (on my way home from work now)

Workin with my brother on it.

Good luck all!

Tags: LD35

I’m In!

My first ever game jam! Let’s see how it goes. Using Unity <3

I’m In

This is my first solo game jam and I’m here with designernap / xopsx and shotjona.

I will be using UE4, Paint.NET, bfxr.net, audacity, garage band, and the souls of the innocent.

Lets go! Good luck everyone :)

Fully dedicated

Hi, my name is Jakob Steinn, I go by jstoone on the interwebs.

I mainly do web development, but today I’ll be creating a 2D game, with whatever theme comes.

Engine: Unity
Editor: VIMGraphics: Photoshop
Audio: Mic + Acoustic guitar

Good luck everyone! :)

I’m coming

This is my first time to join game jam.And i hope i could finish my game in time.>_<

first ludum dare!

me and my sister doing our first game jam :>

making a game with game maker studio and aseprite

 

let’s see how this goes!

I’m in!

I’m in! I think I’ll have limited time to work this weekend. But I have a solid idea. Let’s see if I can articulate it!

Finally setup…

Cool, I’m a little late, but got everything setup now!

I had a couple ideas off the top of my head… one of them would be something exploring gender, and the other is a bit more of an allegorical fantasy thing.

I’m leaning more towards the fantasy one, only because I’m kind of in the mood for making an action style game.

I’ll save the idea about gender for another project!

Starting out

Well is all about the start i imagine, going to get a basic idea going, will draft a quick way of how things will happen and well see, got a base understanding, I will i will try to do a bit of live-streaming, never done it before. If anyone wants to watch a bit it will be up soon in https://www.twitch.tv/travelingwise

Shapeshift Infantry Formations!

You command a team of infantry! You …shift… them into different formation …shapes… to best counter the enemy!

Here’s a concept done in Inkscape:

thcld35_concept1

For this one I’ll be using Unity3d/C# and Inkscape for art.

No coding so far, its 12am might be a good time to sleep for the first night and get on it tomorrow.

Good luck everyone!

I SHALL BE BACK!

Well… I’ve got an idea. I’ve planned a bunch but only focused on one 3d model so far. Gotta get some mechanics prototyped but I’m feeling pretty tired. I’m gonna take a quick nap and get up for more coding. See you all soon!

 

Here is a teaser… (That took me way too long…)

Pinata

LD 35 Shapeshift – Design Whiteboard

ld35designdoc

Here’s our design sketch for this Jam.  The basic premise is that you’re a gelatinous cube that stretches and changes shape to move around and attack.

Shapeshifters, my old friends..

Say hello to..

hey, please, behave!

My old friend.. Goodbye.. :'(

Now it’s time to turn a new page, and start something new!

^ I made that for ScreenSaverJam this January, might be inspiring for someone for this LD :)
AAAAaaaanyway.. this is a really great theme, when you hear it for the first time, it’s appears so limiting, but as you stretch your grey cells a bit, it is actually quite broad, shape-shifting can mean a lot of things. I almost thought we’re gonna have another “You are the X” theme! xD

As for me now, I usually think visual first, but this theme is so obviously visual that I’ll try to just forbid myself to think that way. I’ll probably spend the whole first day just thinking of 50 ideas, then discarding all of them and take the 51st! Oooor I might just start experimenting in Unity something unrelated, then figure out something connected to the idea on the fly. xD It usually is either of those methods, ..or both!

But first and foremost..! I’ll go to sleep, and hopefully I dream up my game =)

You can follow me on twitter to see how my shapeshifting is going,
And good luck everyone!

If you have no idea what to do, consult TVTropes

http://tvtropes.org/pmwiki/pmwiki.php/Main/ShapeShifting

But DON’T CLICK ANY LINKS! You’ll waste your time.

This also helps, but only if it booms the concrete.

I’m In

I’m in

I’m in

I think I’ll be using Phaser even though I’ve never used it before because it looks easy enough, I want to do HTML5, and last time I got frustrated with writing physics code (I did vanilla JS). This will be my fifth LD. I’ve used a different platform each time (FlashPunk, C++/OpenGL, Vanilla JS… ok I did that twice). Unfortunately, I’ll have to submit mine early on Sunday morning because I’m going out of town.

Tools:

  • HTML5 and Javascript on a Flask web server. Testing with Firefox.
  • Photoshop and Krita with a tablet of mine
  • Adobe Audition and BFXR. Thinking of playing my Tenor Sax for music, but my microphone is awful
  • Atom text editor (I know, kill me. It works for me, it’s easy, and it’s pretty)

And I’m also starting late because my computer had a bug :( So we’ll see…

– Luna

LD 35 – Infiltrating the Rival

So…. I also got my basic idea…. Let’s see how well that works out :)

Basically, you are a shapeshifter working for a Japanese game company that is infiltrating one of its rivals to steal the idea of their next great hit…

My basic idea was…. You can copy ANYTHING around you (trying to take that mechanic to the most extreme (un)reasonable extent) and then turn into it…

And then add a lively office environment with bosses going around scolding people, people copying stuff… an office cat… etc etc….. aaaaaaaaaaah and only 72 hours to create it 😀

Wanted to go for 2d first but I guess going for a simple blocky 3d isometric style (minecraft-like) will be more efficient….

Slow start but it’s coming along nicely!

When the theme was first announced I wasn’t happy but after a hour and a half of thinking on stream I’ve thought of an excellent idea. I’ve decided to go to sleep early and wake up early as I’m not motivated to program right now (because I’m burned out from idea conception).

 

If you’re interested in watching my streams don’t hesitate to stop by.

 

Shapeshifting… things

It has begun! Well, it actually started an hour and a half ago, but I’m starting tto blog. I just finished the first brainstorming session with my partner and we both agreed that we should take a less obvious approach than simply having a shapeshifting character.

The question we asked ourselves was what else we could shapeshift… I mean we everything has a shape, so anything can shapeshift. So… shapeshifting things… Things… What things?

And thus we came up with the idea that we want to make a game about shapeshifting the ambient! What does that mean though? Well, I’ll tell you more as the idea takes shape.

For now though, to bed so I can start early tomorrow!

Wow I’m here.

This is probably going to get flooded out by all the other posts, but who cares. I will be joining Ludum Dare this year, and I can’t wait to get started. I will be using RPG Maker VX ACE to make a Side Scroller based RPG. I’m pretty excited, hope you guys will like it, the name will be “Room 51”. Aaaaaand good luck to everybody else! Let the GAMES begin! :)

Tags: ludumdare35

Interesting Theme

I’m in, will probably make some sort of puzzle platformer

I’m only in if my Playstation toolchain decides to behave

Here’s my base code. It’s what I ended up with after some Ludum Dare jam entry (yes, that one that had nothing to do with the theme but was supposed to have something to do with bombing buildings), a couple of One Hour Game Jams and a few other experiments. It has a rather hacky OpenGL wrapper, and by hacky I mean I have to fake a depth buffer on a console that does not have a depth buffer. Let that sink in. (Or not, as the solution for that is rather elegant. Texture warping, on the other hand, still requires you to subdivide polygons in a suitable fashion.)

It hasn’t been touched in a while, and since I last touched the code my hard drive started crapping out and bad sectoring so I decided to get a new hard drive and chuck CRUX Linux on (goodbye for now FreeBSD, stay classy, don’t do systemd, and don’t do meth) and then copy all my stuff over. I’ve heard Void Linux is the way to go these days but until this hard drive craps out (It’s a Seagate 1TB SSHD Hybrid) I’ll have to struggle some more. Oh well, at least the graphics drivers no longer get wedged at random points and require a reboot, and no longer do I get garbage spewing everywhere on my screen.

Here’s what happens when I try to compile it with GCC 5.3.0:

 

(EDIT: what WOULD be pictured if the site wasn’t broken: a demonstration of the text not working properly – turns out it’s using the wrong CLUT, AKA palette. the font is completely fine.)

Mostly working but the text is buggered. No idea why, as the font is in VRAM. Everything else appears to be functional, although I’m not sure if this thing has the SPU RAM loading screen, and it’s kinda hard to test if the controller inputs work when you need to read the font to see what the hell is actually going on.

I blame $gp. That thing always bites you in the arse when you’re trying to just get things working.

Timewise I may be a bit too restricted to actually get something working. We’ll see.

My setup:

  • Editor: VIM
  • Graphics: pixra and/or GIMP
  • Sound: SunVox
  • Music: SchismTracker (yep, I’m still using that s3m player!)
  • Engine: Base code as linked above
  • Libraries: Base code, newlib, f3m (in base code)
  • Physics: None. What, you think I’d bring pre-made physics to a Ludum Dare?

I actually have a game idea too, so I may actually end up with something. We can’t not have a PS1 entry, dammit!

I’ll have a go at the Ludum Dare 35

Tools

  • Unity3D
  • Visual Studio 2015
  • PaintShop Pro

And if I get to the audio…

  • FL Studio
  • SFXR (maybe)

I’ve come up with a partial idea that hopefully I can turn into a game. Don’t want to say much about it until I actually can make something of it.

Aaaaah I’m in

WTF I just typed a bunch of stuff here. Anyway after an aborted attempt a couple of years ago, having a second try at my first ever Ludum Dare. 48hrs, Unity, Photoshop.

Progress Update!

2 Hours in and we have a player that moves and shape shifts! Bling is working on sounds, Ben is making graphics and I am programming.

Update II: First Shots

Finished some early art and I’m working on the fundamentals and basic systems now. Once again Good Luck!

UpdateII

Smart monster :D

I’ll end up making a shooter 3D with pixel art sprites :) Something like a poor version of Doom or something like that heheheheh

Here a complete smart and strategist enemy searching for the player, then finding the player, then going to a safe position, then loosing sight of the player, then starting to search the player again, and on and on and on

what

Bullets!

Working on a game! GIF uploading doesn’t seem to be working. Let it be known that this post would have contained far, far too many bullets.