Ludum Dare 52 January 6–9, 2023

TODO board is ready

Now it's time to code!

I have a gameloop

ldem52/emfirstloop.gif My game loop is almost complete, harvesting ennemies and buying upgrades. I'll take a quick break and spend some time on visuals after that.

I feel good for now, no major issues. Build my own export web template for Godot and looks like it's working so :fingers_crossed: i'll have a web version to share.

Hope you all have fun !

Start game

Try to gess what we here for

concept art: photoem2023-01-07/em14-40-07.jpg

developer stream https://www.twitch.tv/asfdfdfd

Untitled UFO project

Hello everyone!

It's been a while since I participated in the Ludum. With my new skills (I used Unity 4 times in two years!) I'm back to make a great game!

The theme of this Ludum inspired me the idea of a UFO coming to collect the most things on Earth. Unfortunately, the army doesn't seem to agree with it.

image.png

No problem!

Did I mention I have to look after a toddler while I do this?! 🧸🪀👧

promo3.jpg

WIP: survival on mars?

Basically I am making The Martian: the game.

Manage your resources to grow potatoes.

I'm going all 3D. I'm using Godot and Blender and hopefully I will have enough time for all the models.

There's gonna be some exploration too but will I have the time to? I think I already know the answer…

montage1.png

announcing my game!

i'm taking part with TIC-80!

video26.gif

the theme made me think of harvesting enemy abilities, so i decided to make a circular shmup where you inherit the shot type of the last enemy you've defeated.

working title 'you are what you beat.'

Harvest game concept

Hope everyone is well. Below is the current progress of my game. Turning the idea of apple picking into a Getting Over It like rage game.

ldjam20230107.gif

Press F to pay respects

Animation.gif

Started off with a character idea, did some drawing but eventually I ended up without an idea of what kind of game it's going to be. After I woke up and had breakfast I realized I was starting to not have fun, so I'm gonna ditch this little dude and start from scratch with a new idea and a new engine. Time to learn how to pico-8.

Press F for little Ra, though.

Starting now

finally got an idea... time to start i guess

Mystery logic implemented.

The "whodunnit" aspect of my game is in place! The neat part about making games like this is that you don't actually need any assets - the entire game can be played using a printout. For instance:

2023-01-07 12em49/em12-Testbed.tscn - LD52 - Godot Engine.png

I think twelve farms might be too many, though.

I've Got A game

Honestly, I was hoping to get way more done in the last half a day, but I'm still proud of what I have accomplished. My editor started giving me problems with simple things that I've done so many times before. I had some trouble setting up, but I've got a core game loop and I'm still able to showcase the mechanics I wanted to. Next is levels, sound effects, music, better art, instructions (probably) :laughing:.

Here's a screenshot. I did a screen recording too but I'm not sure how everyone else is uploading theirs.

LD52emLila's/emGarden_screenshot.PNG