the biggest obstacle

ok now he's biting me foot

ok now he's biting me foot

have no idea on gameplay,did anybody have some advice?
artwork are from kenneeey. https://kenney-assets.itch.io/1-bit-pack
Now it's time to code!
sleep schedule & family matters cutting into compo time + would rather take it chill this weekend lmao
My game loop is almost complete, harvesting ennemies and buying upgrades.
I'll take a quick break and spend some time on visuals after that.
I feel good for now, no major issues. Build my own export web template for Godot and looks like it's working so :fingers_crossed: i'll have a web version to share.
Hope you all have fun !

Try to gess what we here for
concept art:

developer stream https://www.twitch.tv/asfdfdfd
Hello everyone!
It's been a while since I participated in the Ludum. With my new skills (I used Unity 4 times in two years!) I'm back to make a great game!
The theme of this Ludum inspired me the idea of a UFO coming to collect the most things on Earth. Unfortunately, the army doesn't seem to agree with it.

Did I mention I have to look after a toddler while I do this?! 🧸🪀👧

Basically I am making The Martian: the game.
Manage your resources to grow potatoes.
I'm going all 3D. I'm using Godot and Blender and hopefully I will have enough time for all the models.
There's gonna be some exploration too but will I have the time to? I think I already know the answer…

i'm taking part with TIC-80!

the theme made me think of harvesting enemy abilities, so i decided to make a circular shmup where you inherit the shot type of the last enemy you've defeated.
working title 'you are what you beat.'

Hope everyone is well. Below is the current progress of my game. Turning the idea of apple picking into a Getting Over It like rage game.


Started off with a character idea, did some drawing but eventually I ended up without an idea of what kind of game it's going to be. After I woke up and had breakfast I realized I was starting to not have fun, so I'm gonna ditch this little dude and start from scratch with a new idea and a new engine. Time to learn how to pico-8.
Press F for little Ra, though.
finally got an idea... time to start i guess
Well, at least toddlers might...

The "whodunnit" aspect of my game is in place! The neat part about making games like this is that you don't actually need any assets - the entire game can be played using a printout. For instance:

I think twelve farms might be too many, though.
Honestly, I was hoping to get way more done in the last half a day, but I'm still proud of what I have accomplished. My editor started giving me problems with simple things that I've done so many times before. I had some trouble setting up, but I've got a core game loop and I'm still able to showcase the mechanics I wanted to. Next is levels, sound effects, music, better art, instructions (probably) :laughing:.
Here's a screenshot. I did a screen recording too but I'm not sure how everyone else is uploading theirs.





