JPatrick

LD25

I’m in!

Hi guys :)

I’m in for my second ludum dare, and this is what I will be using:

Language:Java

IDE: Eclipse

Utils: Slick-2d, JEngine(My own engine, only for making menus easier)

Other programs: Paint.net,sfxr

My setup:

Sorry about the mess 😀 Just about to have a tidy up, so I can work easyer.

Comments

supermaximo93
11. Dec 2012 · 19:52 UTC
Do you have a bed over your desk and a ladder to the left of your laptop? If so, then I have exactly the same bunk bed/desk as you! (I looked at your pic and was like, “Wait a second… That desk sure looks familiar”)
JPatrick
11. Dec 2012 · 20:48 UTC
Yes I do 😀

Good timelapse settings

Hi guys,

Im going to be timelapsing my game making attempt, and ive got a few questions.

1) whats the best gap between each picture(In seconds)?

2) What fps should I make the final video?

 

Thanks guys, and happy LD25

Comments

jerrre
14. Dec 2012 · 18:28 UTC
Maybe you can calculate it. If you choose a length (for example 5 minutes = 300 seconds) and you know how long you are going to record (I don’t know lets say 24 hrs = 86400 secs). I think a good frame rate would be 24 or 30 fps.
jerrre
14. Dec 2012 · 18:29 UTC
86400/9000 is of course 9.6 seconds, a much more logical value
geekygenius
14. Dec 2012 · 18:41 UTC
I did 1 minute a capture, played back at 10fps. I would have liked more frames. Try 30 capture, and 15 or 20 fps.
geekygenius
14. Dec 2012 · 18:41 UTC
I did 1 minute a capture, played back at 10fps. I would have liked more frames. Try 30 seconds capture, and 15 or 20 fps.

Base code source

As I stated early, I will be using JEngine, my base code, for my game.

To comply with the rules, here is the source for JEngine

jdpatrick.co.uk/projects/jengine/JEngine.rar

Have fun guys :)

So far..

http://i.imgur.com/SSkgU

Not alot, but ive got map loading in, and an entity framework, so its something 😀

Going with some kind of kill everything you see type thing I think

1 day in. Nearly there :D

ldscreenshot

 

My effort so far.

Ive gone for a lot of particles, not sure if ill regret that :/

The aim to is to go around killing as many people in 5 mins as you can. You can buy throwing stars, firebombs, swords and a bow. Will probably add more exploding stuff. Just got to make it so you can actually buy stuff, villagers contstatly spawn, 5 min timer, and a soldier mob that fights back, and goats, of course.

And I am done!

Game finally done(http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=14696)

Unfortunatly, I did not include goats :(

What a great weekend, thanks to the organizers, see you next time guys!

LD26

The theme is growing on me….

At first, I was not happy about the theme, but I have an idea that, while not be the most creative idea ever, I am fairly sure I can get done within the 2 days. Gl everyone!

Its a start….

1

Well, at least I have a movable circle I guess…

 

 

Shooting!

3

 

It should probably have a delay between each shoot….

Its playable, sort of

4

Well, you can kill the squares, but they cannot fight back or anything, but when I do add them killing the tower, they are to good to fight, as they move to fast for you to kill them all, not sure about a fix for that…

 

Comments

27. Apr 2013 · 12:02 UTC
What program is that?

LD27

I’m in!

^ Setup, same picture as my last “im in”.

Hi guys :) I’m in for my 4th Ludum Dare.

I will be using

Language: Java
Librarys: Slick-2D and LWJGL
Other Libs: JEngine – My own engine – https://github.com/JPatrickDev/JEngine
Sound effects: SFXR
IDE: Intellij
Timelapse: Chronolapse

Have fun guys :)

LD30

I’m in!

I’m in for my 5th ludum dare!

Tools:
Programming language: Java
IDE: Intellij
Timelapse:Chronolapse
Librarys: Slick2D and JEngine
Sound effects: sfxr
Images: Paint.net

JEngine source:https://github.com/JPatrickDev/JEngine2

Base code will be here once I get git working: https://github.com/JPatrickDev/LD30

Have fun everyone!

Setup:

Finally got my desktop, so time for a new setup picture:

IMG_20141205_191738

Will be doing most of the dev work on the far left screen, since it is the one I will be time lapsing.

LD31

I’m in!

In for my 6th Ludum Dare.

Programming language: Java
IDE: Intellij
Timelapse: Chronolapse
Sound effects: SFXR
Images: Paint.NET

Libraries: LWJGL, SLICK2D and JEngine, my own slick2d layer – https://github.com/JPatrickDev/JEngine2

Base code can be found here: https://github.com/JPatrickDev/LD31 Right now it is just an empty Intellij project with slick2d and lwjgl set up and JEngine included, probably won’t touch it again till the start.

Have fun guys!

LD32

I’m in!

I’m in for my 7th Ludum Dare!

Programming Language: Java
IDE: IntelliJ
Graphics: Paint.net
Sound: SFXR for effects. Might give http://www.abundant-music.com/ a try for actual music, or if I have time mess around in FL studio
Timelapsing with chronolapse
Libraries: Slick2d and JEngine(My Slick2D layer). Also got jbox2d in the project, but since I’ve never used it before I’ll avoid using it if I can
JEngine source, and the base code can be found here: https://github.com/JPatrickDev/LD32

Setup Pic:
Setup picture

Picture from my last LD, nothing has changed except I’m using http://ludumdare.com/compo/2015/03/13/have-a-wallpaper/ as a wallpaper this time.

Have fun everyone :)

Comments

17. Apr 2015 · 18:57 UTC
Finally, a descent keyboard haha ^_^

LD33

I’m in!

I’m in for my 8th Ludum Dare!

Programming Language: Java
IDE: IntelliJ
Graphics: Paint.net
Sound: SFXR for effects.
Timelapsing with chronolapse
Libraries: Slick2d and JEngine(My Slick2D layer).
JEngine source, and the base code can be found here: https://github.com/JPatrickDev/LD33

Setup Pic:
Setup picture

Picture from LD31, nothing has changed except I’m using http://ludumdare.com/compo/2015/08/06/ludum-dare-33-wallpaper-2/ as a wallpaper and I have my laptop on top of my desktop if I need to use it for anything.

Have fun everyone :)

LD35

I’m in!

I’m in for my 10th Ludum Dare.

Tools:
Programming language: Java
IDE: Intellij
Libraries: LWJGL,Slick2D, JEngine(My Slick2D layer)
Art: Paint.net
Base code, including JEngine can be found here: https://github.com/JPatrickDev/LD35

Have fun everyone!