Bitzawolf

LD 38

Two Days, "One Day", Let's do this!

I've already hashed out a game mechanic I've been wanting to explore, but working in the theme "Small World" is gonna be super tricky...

The mechanic is a minimalist RPG where the combat is handled like a turn-based game with menus, but without pauses or breaks in the action!

Fight an unyielding onslaught of enemies 'till death and hit the high-score!

Maybe it's a small world in that you fight the same enemies again and again? A small world in that you're a small person in a world of big beings?

LD 41

M-M-M-M-MULTI KILL

DONE.JPG

Excited for this jam as always!

RPG / Monster Dating Sim

Yes! A Quest 64 inspired RPG battle system, but it's also a monster dating sim. Win over cute monsters with the magic of love, flirts, and friendship! At the end, the boss you battle is the one monster-species you showered with the most love and you have to sweep them off their feet!... Or paws... or hooves, or wings.

LD 44

The smaaaaallest game I can think of

Spending my time prepping by coming up with possible game mechanics I can reasonable implement in 48 hours. In my past ~3 or 4 entries, I always go WAY TOO FAR out of scope and crash and burn on the finish line. Gonna change that this year! :raised_hands:

End of night 1

Got some basic mechanics setup and going - collision, camera work, UI, game management. Should be set for a fun day of art tomorrow!!

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Basic mechanic seems to be up and running!

Building potions works! Can dump them out at the black sphere too if it gets toxic. I've never gotten even -this- far in an LD before, quite excited to see this progress!

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Main mechanic's are in and working! Let's go!

Main mechanic is in and working! Get potion orders, fill the potion, and deliver! Best part means the rest of the day is making this look pretty and work thematically!

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Saturday's done

Oof, worked hard and got a lot done today.

Final update for today. Added:

  • music
  • Level design
  • timer
  • score
  • cauldron model
  • potion making and delivering
  • camera updated
  • skybox changed

Only 1 Big task I'm worried about for tomorrow. Haven't done the main menu -> game start -> game end stuff yet. The ground work should be there though.

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Got my shader working!!

It was giving me dumb trouble last night, but fixed it up today!

My shader on the left, original shader on the right.

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Ludum Dare 46

Ludum Dare 53

Getting the pieces together

A team of 3, first time working together and we're getting it done! It's super charming so far and hopefully will be polished up a bit just in time for tomorrow's entry!

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