Costum Html
finally done rewriting unity’s web build.
i am ready for Ld 30!
finally done rewriting unity’s web build.
i am ready for Ld 30!
Hey there ,
I will be joining this competition for the second time. I can’t wait to start developing. I had
a great first experience. I will be using the following tools:
3D Graphics:
-blender
2D Graphics:
-Adobe Photoshop cs6
Game Engine:
– Unity 5
– LWJGL
Audio:
-Audacity
Recording:
-OBS
-Fraps
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that’s pretty much it. as i said,
i am really looking forward to this compo and hope i’ll do even better this time.
Greeting Barink-Social “Nigel”
Have been working all day on my game and the end results
seem pretty decent so far. can’t wait to see the end result.
ATM i am working on some new weapon types and some other features that i want in my game.
also i got to think about a title and a story for this game. lots of work is still to be done but i am having fun doing it!
Day 1 is almost completely over and now its time to go to bed. i;ve been working on the game for more then 12 hours. after a short periode of rest i will be able to finish the game in no time.
’till tommorow !!
Just did some testing on creating tile map’s in unity for the first time. Here is the first result.
Hope to use this feature in one of the next compo’s.
I am going to join this ludum dare for the third time. I hope to have a great time building my game as always. I were very proud of the last games i made. This time tho I am going to give some update posts on how my development is going.
i am going to use the following tools:
-Unity Game engine (for 2D and 3D games whatever i will decide it to be)
-Adobe Photoshop – for 2D graphics or textures.
-Audacity for audio recording.
-Blender for 3D modelling if need be.
That is my setup this time around. Hope you all have a good time and
good luck to everyone out there going to join on this event .
ohh and on the side are what i think about the final themes and what i voted for !
Greetings Nigel (BarinkSocial )
just uploaded my game (Ogrified). i am sleepy so i think i am going to bed. it is half past eleven local time here soo that’s probaly a good idea.
if you are bored try my game out and give me some feedback. i’d love to see your comment.
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=37570
another LD. how can one not be excited? I am going to join in on the next ludum dare. where i hope to use my new game engine (wich i am coding myself right now).
hopefully i can get it all setup in 2 weeks. If not i will use the Unity Game engine to make my entry. Anyways for thoseof you who are intrested in what i am planning on using. Here is the list of
Tools i want to use.
Tools:
-GameEngine : Zavia (Self coded engine) Or Unity
-Sounds: Audacity
-Graphics / Texture’s : Adobe Photoshop CC
-3D Models: Blender
-Language: c# / c++ depending on the gameEngine i choose to use
– Game language: will offcourse be English
So I “kinda” claimt I wanted to use my own engine this time around. Unfortunatly I got ill this weekend. So now it’s going to be hard to finish the engine. I also had problems with the opengl rendering wich I couldn’t get working so my definitive choice will go out to the unity game engine.
if anyone wants to help working on my game engine , then let me know and maybe i will put it on github or something…
Anyways have a wonderfull Ludumdare.
been busy all day and now i am very tired. but all that work pays off, with some basic unpolished gameplay features in place for this ludumdare. all though i still got a lot to work on for tommorow as the gameplay is really rubbish . anyways here is a screenshot.
and with that said, i am going to bed right know. night night.
lets see if I am capable of finishing it this time.
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I will be using the following:
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Unity 5.0
notepad++ (for cool HTML or any sort of text files i might need to write)
blender
adobe Photoshop
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That’s it. I will be streaming the hole thing upcoming weekend which ,
will probably be uploaded in a shorter version to YouTube.
Good Luck too anyone joining in
&
Don’t forget to have FUN!

while trying out some different shader things i came across a cool way to make water move ‘semi-realistic’.
its a little harder to see in this ‘.gif ‘ . When actually in ‘Game’ it is certainly noticeably moving water.
pretty convincing don’t you think?? 
I believe this is going to be my fifth time joining the ludum dare jam. And I am more desperate then ever to make an awesome game!
I’ll be using Unity 5.* again. As it is an easy to use game Engine. (At some point I will use my own game engine when i finish it ).
The rest of the tools will likely be.
hard to say which tools I will be using ’cause mostly which tools rely on what kind of game I am making.
I wish all of you good luck and more importantly have fun.
Greetings,
Me
Yesterday i finsihed my fifth ludum dare compo.
Proud as always that I am capable of creating a ‘game’ in 48 hours.
Though its nothing to some on this site who create amazing games.
Getting better every time and learning a lot. had a lot of fun this weekend.
untill next times folks.
You can check the game out here : http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=37570
I have worked hard,tried my best and the result is here. This will be my entry for this ludum dare. Quite positive about the result except for the fact that I wanted a little more from the gameplay.
Check it out yourself here : http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=37570

I am in but only with little time since I am on a holiday with my family. Gonna try make a quick and dirty game in the nightly hours I've got.
Just the ordinary 'I am in post', this community likes to do. This will be my sixth or seventh around and I am as excited to start as always. Cannot wait to see how it will all work out this time. My focus as always will be to create something simple and fun.
I will be using Unity 2017 paint.net or photoshop blender (if anything needs 3d or I need pre-rendered imagery)
I think thats about it. Good luck everyone else out there. Enjoy
I don't want to spoil anything about my game. Started this morning and I've got a lot of things done.its looking good so far.
Some of the basic features have almost been completed and the complex stuff is what I am just about to get into for this game.
Super excited about this one !!
Here's is an early screenshot:
