so it has been a week now, i know... but hey, better late then never for some self reflection!
first off i need to say! i have been working on my latest patch under the original file name, so when i uploaded my latest version to itch it overwrote the original upload so i had to reupload the LD release, but now it says i uploaded it today.... have mercy!!!!

But as you can see, and if you have faith, the original release was last edited a couple minutes before the deadline...
ANYWAYS!
the game concept is pretty basic, you controll timmy who is trying to keep his new friend Rock alive from all the monsters trying to create unbalance in the universe. it's a 2d platformer wich i havent done in ages so i had to revisit some old game concepts wich i had forgot how to do properly. so a lot of time was spent fixing some pretty basic bugs and getting core mechanics working.
in the end i was pleased with the original release, but it felt bare-boned, but everything was working as i wanted, i had one silly bug wich halted re-playability by having my main room where the "game" happens being ticked as persistent, so when you returned to it from the intro scene it had saved all the instances from the previous run, wich caused it to end immediately... fixed by a tick box haha...
i have had a hard time finding a lot of time to work on it this week, it has been hectic, unbelievable right? but i managed what i set out to do this week - a couple features, but hey, it's better then nothing right? haha...
Rock Need YOU

now i'm finally going to have a short nap, and then, what i have been wating for... CHECKING LD ENTRIES!!!!