WIP rhythm tower defence game
I'm starting to realize why these genres are incompatible.
Also like every time my scope is just way too big, and I probably won't be able to finish this.

I'm starting to realize why these genres are incompatible.
Also like every time my scope is just way too big, and I probably won't be able to finish this.

About 10 hours and 5 beers in this is my progress so far on my game Frog Snacktions.

I finished up all the basic gameplay features for my game Frog Rations. From here on out I'll work on audio, then do whatever polish I can get in before submission!

Play as a ghost stuck in a time loop, and cooperate with past versions of yourself to find all the light bulbs for The Machine!
Runs on web with webassembly and webgl.
https://ldjam.com/events/ludum-dare/47/time-ghosts

My Compo entry Micronaut was programmed entirely in the programming language Rust, and got featured in the latest This Month in Rust GameDev newsletter! https://gamedev.rs/news/021/
Check out my game Micronaut here
If you're interested in game development in the Rust programming language you're welcome to hang out in the Game Development in Rust discord: https://discord.gg/yNtPTb2
Other Ludum Dare entries made with Rust: