boaromayox

Ludum Dare 37

I’m In!

So this is my first Ludum Dare that I’m officially going to be in for, though it’s the second one, since I signed up for an account here in the last Jam.

I don’t know what I’ll put up, but I hope it’s good!

 

Tags: im in, LD36, LD37, Ludum Dare

Well…

I haven’t managed to finish this in time, since I was so busy over the weekend that I nearly forgot about this, but here‘s a prototype I managed to put up.

Tags: 2d arcade, LD37, Ludum Dare, magic shower

LD 38

I’m In Again

Looks like I’m in for my second go for Ludum Dare!

Hopefully, I’ll make something over the weekend, if I can!

I might use Java or C++ for this one.

Tags: LD38

A bit late to post this, but...

I probably might make the deadline, though it's not going to be as what I've initially planned.

I've got the display working, but no images as of yet, just more back-end coding for now.

I'm Going To Have To Leave the Jam

I was almost close to making it, but the bugs in this game (and there were a lot), plus other projects, and offline stuff have forced me to give up on this game for this Ludum Dare. I'll probably work on this in my spare time, if I can.

In the meantime, hope everyone's games turn out okay, and good luck! :smile:

LD 39

LD 39

I’ll have to opt out of this Ludum Dare since I only knew about it just today. Plus, I’m too busy on other projects and I haven’t gotten any ideas up yet.

Sorry about that.

Good luck to everyone who’s participating! Hope your projects turn out well!

LD 40

Theme Suggestions

Here are my themes for LD40 so far:

  • Survival
  • Forest
  • Three Strikes You're Out

I'm leaning towards joining this LD, but I'm still not sure yet.

Another Stab At This

Looks like I'm jumping in for the 40th LD! Good luck to everyone joining in too!

Progress So Far...

This tileset's taking me ages to finish...

wandring-ts-preview.png

Second Day

Second day was pretty productive! I've got almost all of the assets done! Now, the hard part comes: trying to run this...

Here's a sneak peek of what I've got so far...

wandring-ts-preview-2.png

The player character's sprites:

wandring-char-preview.png

Another Jam Over

Because of problems programming-wise, I don't think I'll make it in time for this LD... :disappointed:

But, what I got from it are some awesome assets I could use someday! Here's the to-be title screen for the game I planned on putting up!

wandreing-title.png

What I learned from this LD:

  • Planning is important
  • Test the tools you plan on working with before LD begins to see if they work
  • Know how the tools work
  • Don't spend too much time on one thing (I wasted a lot of time on the assets for the game!)
  • Don't get distracted, or find a place where no one will disturb you

And that's it for me!

For everyone else, congratulations if you finished your games! Hope there's some good stuff out for this jam!

LD 41

Have Been Thinking About This...

But I'm going to go all in for this LD. I won't promise a completed game, since I'll also be busy with other stuff (writing for a game being one of them). Hopefully, it'll all depend on the theme and whether I can get it done and published.

For this LD, I'll be using:

Hope everyone brings out their best for this LD!

Practicing

I'm trying to get the hang of Phaser right now, and this is what I managed to put up so far after a few hours:

logo-display.png

title-screen.png

Pretty unimpressive stuff so far, but that's because I had trouble with a certain line:

this.game = new Phaser.Game(640, 480, Phaser.AUTO, '');

After looking at tutorials of Phaser on YouTube, I fixed up the code a bit by adding the functions to the line:

{ preload: this.preload, create: this.create }

And it worked!

Now I just maybe need to get some images, maybe a tilemap, working...

Two Incompatible Genres

This theme is a pretty tricky one to work with. But, I think I have some ideas that could work with this theme and with what I'm planning. If these ideas don't work out, I'll just throw in some random concepts in my head:

Collect 'em All and Farming Simulator

Puzzler and strategy

Sandbox and Text-based adventure

I could mix and match with these genres, or just go with what I'm originally planning, which has a "collect-em-all" feel to it. Or, I could ignore all of this and do whatever.

Little House On the Transparent Prairie

Nothing coherent to mesh together with the tiles so far, but still getting there.

ld41-house.png

I've also started getting the programming side together.

First Day Results

Here's a glimpse of what I managed to put up so far after five hours:

ld41-player.png

ld41-logo-up.png

~~The logo needs to be smaller, or the screen needs to be larger...~~

I'm off to bed, and hopefully, I can get some more stuff done tomorrow!

Things are looking up, as long as I keep at it! As for the two unrelated genres I want to put up, I'm deciding between these three choices:

  • Text-based Sandbox adventure
  • Farming Sim 4X Strategy (something like Harvest Moon meets Civilization)
  • Sandbox 4X Strategy might also be okay.

Alright, good night everyone, see you tomorrow!

Progress For Day 2

ld41-tileset-near-finished.png

ld41-code-2.png

I might have to take out the feature of typing "start" in the beginning of the game, since the engine I'm using for this LD doesn't allow text-based input in such a short time, unless I code in every letter key.

My god, I feel like screaming since I haven't even gotten started on the mechanics yet!

A Start

Finally, I've got something as my main menu!

ld41-main-menu-1.png

It's a bit minimal, but at least, it's something! Now all I have to do is get the rest of the assets finished, and I am done with this phase!

I'll probably burn an hour or two more before I put to rest Day 2 and at least get something running!

Mapping Time!

ld41-tilemap-1.png

I'm using my homemade map editor instead of Tiled to make this. I'll probably get this done soon...