Stacky Cubes for Android!
I don't know if this is against the rules, if so please reply asap saying it is and I will remove this but I have a game published on the play store!!! It is called "Stacky Cubes" and is made by"Idevkidobc".
I don't know if this is against the rules, if so please reply asap saying it is and I will remove this but I have a game published on the play store!!! It is called "Stacky Cubes" and is made by"Idevkidobc".
Hi everyone!
I entered Ludum Dare 36 with some friends as a programmer and this was a great experience! This time, my friend Myrga will code while I'll be struggling with the art :nerd:
I made this as a test animation with Aseprite:

Can't wait to start the Jam !
I’m trying to make a mobile game in 1 month before Ludum Dare!
See my progress after two weeks of development. :D
https://www.youtube.com/watch?v=bCP2H8Iuyr8
Also, if you haven't watched the progress I made on my first week of development:
https://www.youtube.com/watch?v=64snXievjJ8

INVITE: https://discord.gg/9DrcQmg
Hey guys for many of you, you are already present in the server so thank you for 3,100 members. Zack and I couldn’t have imagined what this would become almost 3 years later.
From ideas to sharing your final game there a channels to talk about all aspects of the event. Discord is the best platform for sharing things fast and keeping up to date on Ludum Dare.
Use !timeleft to see relevant times.
We also have a few channels to help check put our LD resource channel for helpful tools.
We love the community that has formed and counties to grow. Feel free to check out the server and introduce yourself. Can’t wait to see you there!
I decided to do LD44 on a whim, picked up a half-baked game project and added sound and web exporting three days before the start :') \~\~Trying\~\~ to prepare for 45 a bit better but I haven't actually made anything since 44 ended!
Throwing together some basic collision detection stuff and a bit more basic rendering stuff for my kinda-engine - really wanting to throw together a platformer some time in the near future so fingers crossed ^-^
here's my LD44: https://ldjam.com/events/ludum-dare/44/bird-food
What do you have left to prep?

Ok, I kinda understand when someone suggests a theme that was used five years ago... But last LD? Seriously?
I think people are just trolling at this point


Carrying on the tradition, I took the Ludum Dare colours and the Ludum Dairy font and put together something simple. I think it's more or less in line with my previous LD44 and LD43 wallpapers (my LD42 effort was a little different stylistically), so if you enjoyed those then maybe these will work for you as well.
This time I made three variations in HD and 4k: one bright, one dark, and one minimal.
Here's an imgur album with all of them in there.








got some pretty interesting sounding themes, can't wait to see which one wins
Here comes my 5th LD. Last time I got incredible 37 place at Theme. Its getting closer to trophy with every jam.
My tools: - engine: GMS - daw: FLS - sound: sfxr/bfxr - graphics: aseprite - design: pen and paper
Pieces of advice: - prioritize your work - prototype and playtest your ideas - sleep - drink water - make some nice thumbnail - describe controls on your games page - rate other games
Good luck everyone!
As is tradition, for every LD I participate in I have to create a wallpaper. This time I've been inspired by some of the best themes the Theme Slaughter has to offer, namely: - ☃ (of course); - a small world (Because re-using themes from a couple of jams ago is such a good idea); - floating islands (an absolute classic).
Both variants of the wallpaper are available in 4K.
(Perspective projection)
(Orthographic projection)
This is gonna be the longest Jam I ever took part in, pretty nervous. I'm gonna use: - Game: Godot Engine - Graphics: Paint.NET - Music: LMMS (just in case I have, like, a whole day to spare)
I'm trying to decide whether I should use my own engine, which I'm quite comfortable and experienced with, but which is limited in some aspects(e.g. I'm not able create web builds), or if I should try and get back to grips with Unity, which I've last used about a year ago. Any advice?
Finished slaughtering themes. Did notice a few trends this year, lots of themes about climate change/global warming and I'm pretty sure I only saw themes making fun of floating islands, but no actual floating island theme. Overall I would say most themes where better than last years.


I tend to be really picky about themes, but honestly I think there was an overall higher baseline of quality this time around.
Just combine this with another incompatible genre, and you're set.

Epic gamer moment. I will do the game jammin'. I hope it good. I do jam not compo I think and I use unity n all dat. Have good one! It 5 AM.
This will me my uhhhhhhhh...
counts
15th Ludum Dare! I missed out on GMTK's 2019 Game Jam, so I have some extra coding energy to burn for sure!
Full Res (4320p): https://i.ibb.co/GtPv58G/LDWallpaper.png 1080p: https://i.ibb.co/92r2NpJ/LDWallpaper-1080.png
Here's a wallpaper I made with a bunch of doodle of stuff I've made (or even haven't made yet ;) ) over the years. Happy LD everyone! I cant wait to share my game and play your games soon!
...and so we're probably kind of in again.
We used to have another appointment during this LD (MAG con in germany). Unluckily Jan is abroad and Marie has to work otherwise on the LD-Weekend so luckily I can participate at least alone (and part time together with Marie) this time!
So hopefully we can create a cool minigame again. Remember LD43? That was also kind of a solo jammed game.
So now I'll need to slaughter some themes... See you and have a lot of FUN and GOOD LUCK!
Hello guys!
Now that we have started the theme slaughter round, I just asked a question to myself. I was reviewing the first theme when this comes into my mind: Should I click YES or NO?
Of course the reason of the choice is very subjective, but I see a lot of people showing their slaughter charts and they just keep at most a couple dozen of themes.
Is that that there's a lot of bad themes or do you only choose the ones that you would actually love? Also, is there a way to identify common bad themes: too longs, too short, verb or noun based themes, the ones that are focused on a too specific mechanic…