Ludum Dare 45 October 4–7, 2019

Pie Witch + Rating your games!

If you want us to play and rate your game, just link it in the comments below! :)


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Hello everone!

Our exploration/baking game, Pie Witch needs just 2-3 more votes!

In it you find and collect up to 10 different ingredients which you can combine in any way you want to create up to a 1000 different pie monstrosities. Like this one!

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Check it out if you haven't already, all feedback is appreciated!

Let me rate your HTML5/WebGL game

I'm gonna play some HTML5/WebGL games today while working. So if you need some ratings post a link to the game page in the comments and I'll get round to playing as many as I can during compiles.

Show me what you've made :8ball:

Give Handee a go

Handee's doing well so far, but still needs some more votes. I'm gonna get to playing some more games over the weekend, but if you'd like to check mine out as well, feel free: https://ldjam.com/events/ludum-dare/45/handee

It's a short game, so won't take you very long!

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Plus I try and give feedback to everyone who rates & comments on my game as well :slight_smile:

A day of Necromancing

Take the role of a decrepit necromancer trying to protect his prized creation!

Play Necrofenser Hero now and let us know what you think! Every feedback is welcome!

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Awesome games too good to miss

While voting through the list of 'neglected compo games' I found these two gems that are too good to ignore even though their authors are too busy to participate in the rating.

| OverClerked | Subject 11 | |------------|------------| | Screenshotem1 | Screenshot/em2 | |Action-puzzle game inspired by (?) Overcooked made by the jam veteran and winner of Ludum Dare 44 @skoggy|A platformer with pumping music, great movement and tight gameplay by first-time jammer @evergreen-games|

Also I'd appreciate if you could check out my game Tower of Minos which needs only a few more ratings to make it into the rankings. Cheers!

Have you tried Speedy Miner yet?

This compo turned out pretty great. If you haven't tried my game yet, you can try it here. 3.png There have been a few complaints about hurt arms, so be careful. :smiley:

“Nothing is my car” : Android Version

If you want to play on your phone, “Nothing is my car” is playable on Android here :

https://ldjam.com/events/ludum-dare/45/nothing-is-my-car

or here :

https://t-bo-games.itch.io/nothing-is-my-car

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( You can also play on Web, Windows, Linux or Mac OS )

It’s a game about driving … But driving nothing ! XD

I hope you will like it !

The Firebrand (Now with walkthrough!)

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"The pain’s always the same.”

An interrogation room. Sitting on one end of a table is a woman. On the other is you - a detective tired of asking questions, but desperate for answers.

Who is the woman? Why is she here? What has she done?

The only way to find out is to talk. Every conversation topic giving new leads to chase down. Some worthwhile. Others not so much.

Follow the rabbit hole until you reach the truth.

Click to investigate.

(Play in browser! Windows and MacOS builds as well!)

If you've already played, we've added a flowchart guide to the itch page to help you get endings you may have missed!

Guys! The update is here!

So here is what we were waiting for! The update is here! In this update, i have added a new 3rd map and the hitboxes are now a little bit smaller than before! (You can play my game in you browser!)

If you haven’t played our game yet, try it out now! - https://ldjam.com/events/ludum-dare/45/prison-escape Screenshot (39).png (Play my game in you browser!)

Inspiration. Post-Mortem

First of all, as always: thanks to all the people who've played and reviewed Inspiration. so far! I think it got to 20 reviews faster than any of my previous entries, and I've gotten some excellent feedback. Unfortunately I've been slacking in terms of rating other people's games, and I need to start doing that over the weekend.

In the meantime, though, it's time for my regular post-mortem: what went well while making Inspiration., and what didn't?

What Went Well

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  • Despite what Inspiration. depicts, I actually came up with the idea very quickly and easily. The fact Ludum Dare now starts on Friday night meant I was able to wake up on Saturday morning with PICO-8 already running and a solid idea in my head, and get to work immediately. The "meta" concept seems to have proven popular, and I'm honestly quite proud of it myself.
  • My experience from previous jams is beginning to show, in that I'm able to draw on them to implement features much faster and more cleanly than before. The "Love Meter" from Love is a Battlefield", the particle system from *AsterVoid, and most of the game logic from 15 Minutes to Live... all of them helped me put this game together, even if I didn't reuse any actual code or assets from them.
  • I feel like I've really gotten the hang of producing good-looking graphics in PICO-8, in terms of both actual sprite quality, and overall cohesive style. It may be worth trying out this art style in an engine with fewer restrictions, like LOVE or even Unity, and seeing if I can use it in a bigger project.

What Went Badly

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  • I wasn't feeling well going into Ludum Dare (I'm still not 100%, in fact), and by Sunday evening I had an intense migraine that made me physically sick. At that point I completely ran out of energy and rushed the game out the door - I have a track record for rushing my LD releases, but this time it was due to illness, and not just me being an idiot and forgetting to bug-test. So as well as lacking polish...
  • The switch back to PICO-8, and to 60 FPS (my previous PICO-8 games has been 30 FPS) led to a number of technical problems. The collision logic, which worked perfectly in 15 Minutes to Live, did not work perfectly this time, and left you partially stuck in walls. My splash screen, which works fine at 30 FPS, was completely broken because "increment by 1 every frame" doesn't seem to work at 60 FPS (go figure). I spent a fair chunk of time trying to figure out why the SFX tracker wasn't working, only to find that all I needed to do to fix it was restart PICO-8. I could potentially have found and fixed all these things on Sunday... if I hadn't burnt myself out.
  • As a result of the above points, Inspiration. was possibly the buggiest LD game I've ever released. It took me four days of patching to get it fully fixed and working, and while my patch announcements probably helped the rating count, that initial hit will have hurt my actual ratings, and I think even now there are people reporting glitches.
  • Honestly... I feel like Inspiration. was just too similar, gameplay-wise, to my LD44 entry. I know I should stick to my strengths, and I'm committed to making story-based games for every jam, but I don't want to be lazy and just make same-y adventure games every Ludum Dare. I need to start pushing my boundaries and experimenting more.

What Comes Next

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I might, over the weekend, push out one last patch, making a few tweaks to the graphics and dialogue. Other than that, I have no real plans for Inspiration.. It's too specific to this jam for me to really do anything with it outside of this jam, plus, as I mentioned before, I'm kinda burnt out on it.

For Ludum Dare 46, I'll attempt to push my boundaries and make something that isn't an adventure game... while still telling a story, of course. I also need to set aside some time to practice using and composing in the PICO-8 music tracker, so I can finally compose proper soundtracks for my entries. I'm going to be able to start working from home soon, which should give me a lot more free time for things like that because my current commute is horrendous.

...and in future, if I go into a Ludum Dare weekend not feeling well, I will just pull out. It's better than pushing myself to the point of burnout like I did this time round.

Anyway: thanks once again to everyone who's reviewed my game so far, I wish you all the best of luck with your own entries, and see you again next Ludum Dare!

Jared's Fresh Start!

Come and play this twin stick shooter and tell us what you think about it ! https://ldjam.com/events/ludum-dare/45/jareds-fresh-start

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A huge surprise for the Keyboard Cowboys!

Sorry if this is a little off-topic, but something really cool happened that we want to share!

Yesterday, something amazing got crossed off of our bucket list: A famous Youtuber made a video about our game!!

https://www.youtube.com/watch?v=Sj0aY_6lRX8

Serial Dater was an old Ludum Dare 43 entry, and the first game us Cowboys ever made together. It's super surreal to see this almost one full year after its original completion, but we've been ecstatic to see that the video is now sitting at #22 Trending in Gaming!

Naturally, everyone back here is overflowing with excitement right now reading through all of the comments and watching the video over and over. We just had to share with someone! :smile:

Anyhoo, thank you for letting us indulge for a bit.

Now back to the regularly scheduled LD45 programming. :pointright: :cowboy: :pointright:

Unlock Everything Low Percent CHALLENGE Run

I haven't seen anybody figure this out, but you can actually do a "challenge run" of Unlock Everything by jumping over a bunch of unlocks -- most notably, the health and buster upgrades. This of course makes the game much more difficult, as one hit from anything kills you and your rate of firing is much slower.

Here's my run of the game, collecting as few upgrades as possible:

https://www.youtube.com/watch?v=MOKBzgJpw58

Interestingly enough, the boss (which most people struggle with) is actually the easiest part of this run. Some of the earlier cannon rooms are a little difficult to get through and will require some more practice to get through without getting hit.

If I have the time I'll make some quality of life improvements to make speedruns and such easier to do (skipping cutscene dialogue, etc).

Claimbeer - Compo Metroidvania

It was a great experience and i still cannot believe that i made this in compo.

If you want to play my metroidvania please check it out here: https://ldjam.com/events/ludum-dare/45/claimbeer

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Shameless Advertisement

Hello everybody,

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try it: https://ldjam.com/events/ludum-dare/45/no-control

Feel free to post your own shameless advertisement below, I will do my best to play your game (web based preferred).

Need ratings on your game?

I'm looking for games to play & rate! If you've received less than 20 ratings, leave a comment down below and I'll come check it out shortly. :grin:

I'd also greatly appreciate it if you could do the same for my entry, "Tale of the Dreamer"! It's a short little web game, so it shouldn't take you but a moment. Thanks!

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