zealous-coder

LD35

Mmmuuussstttt Sleep

Lost most of the day because of a silly image transparency issue. But made some progress though I wish I had written pretty much all of the code that I just wrote today like before the competition started. I’d say I lost time due to having to implement a RenderingSystem, InputSystem, MapLoading etc.

Yeah well little to show for the effort got Tiled maps loading and a really poorly moving characters that’s about it. Hopefully will get a lot more done tomorrow.

G’night!

Wow that was close almost didn’t submit!

Wow at the wire man!

Well it’s not a game per se. Its mostly an engine I suppose. I will be adding instructions on using it to the github page and README when I recover form crushing defeat.

Here was the plan:

theplan

 

 

 

 

 

 

 

 

 

This is how far I got

Screenshot from 2016-04-17 20:56:46

Some issues there with the transparency, that’s bugging me so I hope to fix that up.

LD 41

Dude...totally in!!!1

Diggin the new site

And love me some markdown, it's sweet sweet goodness.

  • [X] Try the todos...hehehe
  • [X] May be not applicable
  • [ ] Build a sweet game

Cannot wait for some delicious theme goodness

Go get em fellow late night, long hour, crunchers

print("Hello World! I'm back!!!!")

Sorry couldn't resist playing around with the post.

P.S.

Tools of the trade

  1. Love2D
  2. SFXR for sound
  3. Gimp

Can't Wait..

Just wanted to add that I will most likely be posting my games for download on itch.

There are lots of promising projects there and a good set of tools for game distribution.

https://anorstudios.itch.io/

Feedback and support are most appreciated.

I will hopefully be targeting a good set of platforms too...

P.S. Heres my twitter you can follow as well https://twitter.com/AnorStudios

And my game shall be...Spitballs

Ok this is what I'm going with...

Spitballs

Tower-defense <=> Platformer

You direct or place your friends around a platform level and they shoot spitballs at hoards of cats that are trying to get to a glass or glasses of milk and cookies at some central location on the level.

Ok this is going to be interesting, I hope I can pull this off.

Progress...I guess

Wow...I wish was farther along than this.

1524285939.png

I guess it's not as bad as that, you press space bar and they make spitting noises so um yeah sure its a starting point I guess.

Progress report...

So a lot of time spent already on building up a good set of supporting code. Grrr, I never ever learn. But I'm getting faster at it or may be it's just me and lua.

But we have placement of spitball launching circles (should be heads eventually). We also have cats randomly appearing with health and being fired upon by the heads you've placed. Yeah! Pretty much the tower defense core mechanic.

1524335395.png

You can get the build at itch.

https://anorstudios.itch.io/spitballs

Looking a tiny bit better..

Just changed some colors around and started adding more definition to the graphics. It has a long way to go though. I doubt this is going to be finished in time.

1524351178.png

And that's about all I can do...

So um super flaky game but the farthest I've even gotten in the Compo before time ends. It's not what I had envisioned but I get a little further every time.

LD 42

I'm in...

I am in for another solo LD and my voting

Screenshot_20180805-190048.png

I will be basing my code off the last entries code. So at least I have a starting point and slowly modularize it with a good set of features to make it easier on myself.

I have such a long, long, long way to go...

It seems so far away and the time has never seemed shorter than with this jam. There is so much to be done I cannot believe this is all I have to show so far.

1533964547.png

1533964520.png

1533964523.png

I've got vines moving down the screen and walls. Woot! God, I'm never going to finish this thing on time.

I need a tool suggestion?

I'm looking for a tool to generate ambient sounds. I do use sfxr for sound effects but I have nothing that will really help me add in some ambient sounds.

Anyone have any suggestions? Please comment!

Where did the time go?

I was so busy building a track with LMMS that I forgot to check the time. And of course it's over. Had to hurry my butt up and upload the latest version.

Sadly, yet another LD has best-ed me and I am 0 for 4 or may be its 5. I dunno but I've only ever had something working in the last 2 LDs. And the last one was the first that I was able to actually upload something for people to try.

I'll get you next time you elusive hard to create always bite off more than I can chew finished playable game. I'll get you...

Anyway, eventually liked the theme learned a lot, wrote a lot of code. Got sucked in to some screens that took too much time away from actually creating the core game. And yes I fell for it again, too ambitious of a project for a single weekend.

I am hoping I'll either get better at making games or I'll learn to keep my designs do-able.

TO all those who didn't finish, good job!!!!

TO those that did, you're AMAZING

Anyways got a lot more code for the next go'round and may be I'll continue building on my entry into an actual playable game!

LD 44

I'm in...

I don't think this will be pretty but I'm in. I too did not vote for this theme but hey time to get creative and that is what I love about this.

I'll be using my last entry as a starting point for this entry since it's open source. Publishing on itch as well.

Tools

Ideas

0 Ideas found

Ludum Dare 47

I be in

Yo, what's up!!!!

I am in, probably same tools as last time. Also branch off the same code. Need to build that value in it. https://github.com/njd5475/ld44

  • Lua
  • love2d
  • sfxr
  • lmms
  • pixelpainter
  • tiled (depending on game)

This is gonna be epic!!!

Ouch!

Ok crappy tileset....check!!!

Screenshot from 2020-10-03 23-58-05.png