Greetings everyone, this is my first jam and I see that a lot of people are posting this type of development update. I like reading them, so I decided to write one myself.
I live in Europe, so for me the jam started in the middle of the night. When I woke up, I saw the theme, and was like "Okayyy, what do I do now?". The theme seemed really hard to me at first, as I didn't have any good ideas. I thought about many ideas for a few hours(quite a bit more than I would've liked), but now I think I have a solid idea.
I don't know if I should share it, as I see some do, some don't. Whatever I will, because I trust that noone's going to steal it(even if they did I wouldn't really care) and it's absolutely nothing special so here we go. The idea is a rougelike platformer(a bit like Spelunky) where you have a small amount of time to get a bunch of people into a volcano(basically the end of the level). You start off controlling the first person and if they die on the way they drop their loot and you start with the next person. You can return to the starting point with loot to buy stuff that will help you get to the end level quicker, but the more loot you go to the end with, the higher you score is.