SUNFURY

LD28

Golden Hamster: You only get 1 wish

goldemhamster
Play – Golden Hamster

We are glad and proud to finally post our game here.
We had a hard work on this game, but it was enjoyable and worthy.

What we’ve learned
So we’ve learned quite a lot since it is our first ludum dare game.
The quite obvious thing is that we learned to manage our time much better,
since we had much less time than we normally do.
and we certainly didn’t manage it well, but next time we sure will, or at least better than this time.

Also, we learned to make music(mostly with the software sunvox and bfxr),
it was quite fun, and I hope that you like the results.

About the game

goldemhamster2
It took us way more time than what it should to come up with the idea.
But at the end we have compromised about something that both of us
liked enough.

As we saw in the comments, some haven’t understood how the idea
is related to the theme, in short the theme is
“You Only Get One”
So we tohught about “You only get one wish”,
and the first thing that pop up in our mind,
is golden fish, but it was too banaly, so the best replacemt for
fish is obviously an hamster.
And as you would see in the game, every end of wave
the golden hamster will give only one wish.

The progress and the team
We are a team of three people who worked quite a lot together, but one of us couldn’t practicate(the designer) so we
practicated without him. It made us change the structure of the team and how we worked,
because Rom is usually the main programmer, and now he did relatively
less programming so he would have time to design.
By the end, it was a fun experiement, and we are proud of the results.

Rom – did all the painting and the design, and part of the programming.
You can see his blog here:
http://trasoside.blogspot.co.il/
Tom – did most of the programming, and most of the sounds.

LD29

WWE|Online MultiPlayer Version!

A brand news!

wwegame2

Forever Alone Snake – NO MORE
We have published an awesome update,
from now on, snake is no more the “forever alone guy” that we all knew from school.
From now on, snake have got himself some new friends, but no one stays friends forever
when only one can win.

In the last week we developed an online version for our game WWE (Worms War Evolution)
It may have some bugs, but it’s still playable :)
All you have to do is to click “Network Game” then “Host”
and tell your friends to connect to your ip/port! (hamachi is the best solution for porting)

Known Bugs:
-When the game is over, everyone will recieve a lovely error. So everyone will have  to re-open the game.
-Bodies may not be exactly at their real place
-The bigger your ping is, the bigger the delay for clients is.

YOU CAN DOWNLOAD THE MULTIPLAYER VERSION RIGHT HERE :)

Thank you for following : )
If you didn’t rate our game yet, please do, your votes are important for us!

Enjoy guys!
Let us know what you think, we worked hard on this one !

Thanks!

RomAndTom

You can follow Rom’s Blog for more ;)

Tags: rom, romandtom, tom, trasoside, worms war evolution, wwe

LD36

Our Progress So Far

Hi There, it’s Sunfury!  :)

We didn’t post anything yet cuz we were hard in the developing proccess,
To sum up, we could be in a way deeper progress of a game. (everyone says that? ><)

Our force for this ludum dare contains:
Rom and Tom-Programmers sitting next to each other and working non-stop (full time)
Artur-Pro Designer (when he doesn’t work)
Ilya-Pro Designer (when he doesn’t work)

Our First Day:

We thought about making a physic game using levers/swing as ancient technology, this is what we came up with:

Kingeat by HealTheIll

Shootexample by HealTheIll

All tough it came up kinda fun and funny, we saw no potential in keep developing it (it may be too repetitive)

We reconsidered our options, thinking about more ancient technologies and we came up with pulleys (video) .
We decided to take the risk and test those pulleys.

after wasting  like 5 hours thinking about these pulleys and how we gonna make them intersting we crashed.
Day 2:

We wasted most of day 2 testing and trying to implement the most fun yet realistic physics and gameplay.
Working with Game Maker using Box2D, we tried using built in pulley  joints, but we found it too basic for our needs.

after hours of work in the end of day 2, we ended up with this:

Wegotsomthing by HealTheIll

You play as a well-known architect in Egypt, you’re there to solve their problems and well, mainly help them build their pyramids.
you do it by stretching ropes through the map.
The more we played with these mechanics the more we saw what a great potential this game has, hopefully we will think of some great puzzles tomorrow

Day 3 Plans:

-polishing (physics, effects, sounds…)
-challanging puzzles
-combining designs

hopefully, we’ll finish this game and make it somthing we’re proud of and hopefully somthing you’ll like too  !

if you guys can think of any interesting ideas to make our game better we would LOVE to hear them and give you credits of course if we use them  :)
Yours truly, SunFury

check out our Twitter/Facebook/Tumblr 

Tags: ancient technologies, Ancient technology, box2d, funny, game, LD36, Ludumdare, physics, pulley, ropes, sunfury