morganbengtsson

LD29

Libraries and software

Entering Ludum dare 29, I am going to use a bunch of libraries to ease the development. The programming language of choice is C++, hence libraries will be in the same langue or C.

I am going to use two small libraries developed by myself:

Where ogli is a small wrapper for OpenGL, providing some convenience, such as better type safety among other things. The mo library is a bit higher level, providing some common data structures for 3D/2D data, along with an implemented OpenGL renderer.

The theme will to a great deal decide what other publicly available libraries will be useful. Though I am listing some that i can think of:

Other software of choice is as follows:

That was allot of stuff. Hopefully I will finish a game to, otherwise I get to learn and get better at all these tools at least!

Good night

Saying good night, with a somewhat cryptic image from the game:

Ludum

More to come tomorrow!

 

LD31

Good morning and tools

Good morning!

Time to start coding on this thing. Tools for this Ludum dare are as follows:

Which are two lib:s provided by myself. Including OpenGL wrapper, rendering and sound.

I will sertainly use some of the following libraries also:

Other software and tools:

The programming language of choise of course is C++. Let us now se what can be done with this theme, good luck to everyone.