Mojken

LD 40

I'm in!

I'm in for the first time, though I've been planning to join for years.

I'll be using my engine Abysmal engine.

Day one end

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I fear I haven't accomplished enough today, but I do have about 80% or so of the programing done. Now for world-design, art and perhaps music.

That and AI...

Ludum Dare 48

I'm in!

Participated once before, few years ago. I considered/tried participating a few other times as well. I have this weekend fairly open, so let's go! Tool's I'll be using:

Godot 3.3 (Never used godot before, so I'll keep the scope extra small) SFXR Krita (maybe some other programs as well, such as GIMP or something more fit for pixelart, depending on the game) Emacs, of course

I'll take the first few hours to write a simple game design document, then set up a todo-list in org-mode. I'll also be using a pomodoro timer to assure my efficiency, which has the added benefit of letting me collect data about what took too long afterwards (who knows, maybe it'll even be useful before the end of the jam). Haven't yet decided if I'll be live on twitch or just on Discord hanging out with friends. I don't feel like I need twitch, but voice chat might be a distraction.

Anyway, I'm really excited. Been looking forward to this for quite a while now, especially since I haven't programmed much for school lately.