Jared Saizdelamora

LD 41

Game on, buddy friend-o

Been a few LDs since I last participated, excited to see all the shweet game jazz y'all crazies come up with.

My tools this go round: Engine - Unity Graphics - GIMP 3d Modeling - blender Sound - Mixcraft & bfxr Sanity and inspiration - Rum. Lots of rum.

Heads up, lets do this!

Ludum Dare 56

J2 is in for LD56!

We're super excited to be participating in Ludum Dare 56! Here's the software we'll be using:

Unity GIMP Blender Mixcraft Audacity

We're also welcoming our newest team mate, Ry! He's my 2 year old son, and will be helping out with asset generation and snack management, both integral roles in game dev. We're looking forward to seeing what he's got.

Excited to see what everyone comes up with! Have fun, and game on!

Ludum Dare 57

LD57 baby, we in it!

Super stoked to be participating in Ludum Dare 57. I haven't done Compo in some time, so it should be fun! Almost all the themes seem like great places to start. Here's what I'll be using this go round:

Blender - 3d modelling and asset generation GIMP - Art and graphics Mixcraft/Audacity - Sound and music Grubhub - Tacos probably.

Good luck to everyone participating! I can't wait to be amazed yet again by the sheer creativity and ingenuity of the indie game making community!