The Core Mechanic
Today me and my Team made 4 prototipes of our concepts, but only 4th has suited us. Our game will be a horror game in wich the main mechanic of our game will be "changing world view mechanic". Let me explain. For example: I press "1" buttom and see monsters, but I can't see objects in the location. But if I press "2" I can see object in the world, but I can't see monsters. We're thinking this will be a great idea.






