emveyh

LD23

I’m in

Weeeeeeeeeelllllll, hello big ludum darers. I’m in and these are the tools i will use:

code: javascript / html5 (yes, no libs / frameworks)

graphics: gimp

sound: sunvox / as3sfxr / audacity

sidenote: I’m at the real world gathering in germany where they have free beer, so this is going to be fun :)

have a good one!

LD24

I’m in! (3rd time)

Ok, this is just a short “I’m in” post. I will be at the real live gathering in germany. That means, that i will have to get up very very early tomorrow, since i’ll have to travel 3 hrs by train. Ok, so what are the tools I’m going to use:

Programming Language / Frameworks:

Like last time, JavaScript / HTML5 – no Frameworks, no Codebase, everything will be made from scratch.

Pixeling:

The mighty Gimp ;D

Sound:

as3sfxr / sunvox

OS / IDE / Browser:

Ubuntu 12.04 / Eclipse / Google Chrome

I’ve learned from my collision detection code desaster last time, so there will be a proper version control this time (SVN).

Good luck everyone :3

Damn you, JavaScript!

Ok, so just a quick note: I’ve switched from JavaScript to Java.

Damn you, JavaScript!

Here is where the magic happens:

http://imgur.com/Tp4gs

LD24 (Post Mortem)

The game was created at a real live gathering were i had lots of free beer and even more fun :)

what went well:

– free beer was a good motivator

– the game represents my initial idea.

– it’s fun to play and there are no game breaking bugs (besides that audio issue, damn you Java!)

– i like the graphics

what went wrong:

– not enough content because i started from scratch and building a game from scratch takes too much time

– not enough sleep because of time issues

– i’ve installed ubuntu on my notebook the week before. I didn’t test anything and just assumed that everything would work. After writing the basic rendering for my game in JavaScript, i’ve noticed that my notebook couldn’t render the most basic stuff without having a flickering / lagging output. I’ve switched programming languages just to notice that it’s a hardware problem. Luckily, the host of the gathering had a spare computer that actually worked.

 

My conclusion:

I should write a simple engine for the basic stuff so that i won’t have to write everything from scratch next time. This will give me some extra time to make a game that has more content and better gameplay. And it would be possible to do this without staying awake for 32+ hours straight.

 Last words:

Thanks to Julian from Spielmeister for hosting the real life gathering and for the help with my little hardware problem 😉 LD’s are fun and im looking forward to the next one :)

 

> CLICK HERE TO PLAY THE GAME <

 

 

LD25

Completed my 4th Ludum Dare Compo

Success!

I present you: THE PRINCESS IS MINE



yeah … that’s Grakkor and he really hates goats 😉

LD27

Web Version available!

The web version of my game is finally available 😀 It’s hosted on gamejolt.com.

–> Play it here

A wild review appears!

I’ve just looked through Youtube and found another video review of my game. Awesome! 😀
If you want to try it: –> play it here