Gameplay video from my entry Hungry Cthulhu
My entry: Hungry Cthulhu – please play and rate!
My entry: Hungry Cthulhu – please play and rate!
I have gotten some reports that the game is HARD, but I promise – it is possible to win! Just 5 levels, you can do it!
Find the game >>HERE<<
Thanks for all the votes and feedback so far!
Now working on more and smarter enemies! New weapons! Vehicles and helicopters!
If you still haven’t tried the compo version of the game, try it now HERE
Hungry Cthulhu – try it HERE
Are you ready people!? 😀
Language: Java/LibGdx
Sound: sfxr
Music: jCGMusic/GXSCC
Graphics: Free assets, GIMP
Going for the 2 button control theme!
Ready for some Ludin’ Darin’!
As my warmup I announced a couple of game concepts at IndieDB right now!
And:
Gameplay is quite entertaining, albeit a little hard, but the game is in dire need of some sound, music, and some more polish. Firing up sfxr and a tracker!
The squares and circles also look kinda uninterresting at the moment… In need of some theming. Quite happy with the screen curvature though.
The game is written in Java, using the amazing LibGDX framework!
Follow me at @kodingnights
I ended up, kind of accidentally, making a music game. Oh well!
It took way too much time to make the menu screen beat in time with the music.
Hopefully it was worth it!
Follow me at @kodingnights
Finally delivered my game, I’m too tired to search for more bugs, hopefully all of them have been squashed!
Making a rhytm game was much more fun than I thought!
Follow me @kodingnights – Don’t forget to vote!
Do you like rhytm games, bright colors and fireworks?
If you do – and you haven’t tried my game yet, maybe try it now?
Headphones recommended!
Teasers:
Menu screen
(Note, video is not from the final version – but you have to download and test to see what’s changed!)
Gameplay
Play and rate my game here.
Follow me on twitter here: @kodingnights
Here’s the music created for the game, I’m quite happy with it considering I spent a whole 15 minutes to make it.
Play and rate my game here
Follow me on twitter @kodingnights

Engine: Self rolled based on Java/LibGDX
Graphics: Spine, Gimp, free assets
Sound: Sfxer, android apps
Music: Music Maker Jam
May the force be with you all.
Getting closer!