coppyhop

LD31

I’ll try

Well, this will be my first ludum dare. so here goes nothing!

So, Here’s my tools:

Language: Java

IDE: Eclipse

Engine: Swing or LWJGL

Art: Paint.net

Audio: LWJGL’s Open AL or TinySound

I’m so excited.

 

 

Update #1 PROGRESS

bandicam 2014-12-06 08-43-22-633 bandicam 2014-12-06 08-43-01-038

 
Major progress: Created a tile Engine that supports loading and saving levels, downloaded version will have level editor. Player/AI works great, except for some slowdown cause by the ai, going to have to fix that, but hey, already halfway through!

My Entry, unfinished, but mostly don Covert Ops

Veiw the post here: http://coppyhop.x10host.com/covert/covert.zip (sorry for no explanation, running short on time)

Covert OPS, My Game for LD 31.

Now, I was so tired yesterday that on my post, I gave the wrong link. The game is largely unfinished, but IS playable. I will update in the future. More description at http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=24312. Screenshots:

Just click here to got to the post.

LD32

Game Engine to be released!

I have decided to release the engine I created for the previous ludum dare(Open Source), but with a few changes added to it. First, I have moved from rendering in swing to lwjgl (OpenGL) and I am working on a DirectX renderer as well (Swing will still be an option though). Next, I have added sound support, no need for external libraries. And third, video support, you can now load and play videos from within the engine. NOTE: This is just an announcement, links will be ready when I have the Tutorials for creating a game in the engine finished, also I will release a game(Also open source) along with the engine so you may see what the engine is capable of. Planned features: Shader support(0% Complete) DirectX support(25% Complete) Stereo Sound(50% Complete).

Going in, again.

I will be going again. But this time I may have a partner.

 

Language: Java

Engine: Tree2d(My Engine I’m creating)

Visuals: Paint.net

Sound: Bfxr

Challenge: Make a (Text-Based) Game with ArnoldC

ArnoldC,

It’s a programming language based on the one-liners of Arnold Schwarzenegger. I challenge you guys to make a game with it.

Link to it is: http://lhartikk.github.io/ArnoldC/

NOTE: This is NOT mine, I just though it cool and would like to share it.

Comments

Mantlair
13. Jul 2015 · 04:22 UTC
haha. i like this kinda stuff. But yeah i dont think ill make a game with it.
SomeLad
13. Jul 2015 · 05:06 UTC
I promise after miniLD I’ll make zork with it and post a link here.

LD34

I’m in!

Gonna go for the finish!

Tools:

Eclipse

Sfxr

OpenMpt (possibly)

Java

lwjgl

Backing Out.

I’ve decided not to take part in this Ludum Dare, and instead learn the new LWJGL 3, because the old one doesn’t have support.