codegremlin

LD24

I’ll be in for my first

Never done one of these posts, but there is always a first time ^_^

Language : Java
Programming : Sublime Text 2, Netbeans
Audio : Audacity (if I get time for it)
Graphics : Gimp, Photoshop

LD25

Ludum Dare again ^^

So, I am going to be competing in Ludum Dare again and am growing increasingly excited. Although I didn’t manage to finish last time, I have learnt from last time and hope to be able to this time. I still have a lot to learn in regards to this, but at least every time is a learning experience.

Language: Java
Library: LWJGL

Graphics: Paint.NET
Sounds: Musagi

Plan: Spend first 30 minutes planning, then start working on getting the core game concept working. Once that is done start polishing it up by adding menu, etc. and composing the sounds and music if there is time.

Tags: LD # 25

Minor change of tools

I am going to use Photoshop instead of Paint.NET. I recently acquired a license for CS6 and so will be using it.

Quick update

Hi all, so I haven’t exactly posted much of an update yet, unless you have been following my twitter (@countnoobula), but I thought I would just post quickly.

For this theme, I decided to make a RTS type game, where you invade the innocent villages and pillage and steal as you grow stronger. I have teh map and selection working so far, busy adding the units as we speak. You can scroll, etc. and it appears to work quite nicely ^^

Credits to CaineOhFelix for his map generation algorithm. Follow him @CaineOhFelix

Below is a quick snapshot

Quick snapshot of some of the world

Quick snapshot of some of the world

Small update

Just a small update to the RTS, progress is going well, health bars and a damage system now implemented. Going Jam and @CaineOhFelix is handling the pathfinding. @Oscuro87 helping bugfix and tweak. So far ahead of schedule and soon should have gameplay video/gif

Team members and update

Ok, I thought it about time I list the full team and their roles.

CodeGremlin – Developer (@CountNoobula)
CaineOhFelix – Developer (@CaineOhFelix)
Oscuro87 – Developer (@Oscuro87EN)
RedCatProgramer – Graphics (@redcatprogramer)

 

I would also like to give a progress update. We have got proof of concept unit control on the RTS and got an attack system implemented. We are implementing buildings at the moment. We will hopefully post an alpha soon.

LD26

In for the Jam

The 4 of us are in for the Jam!

Here is  a tool list:
Language: Java
Graphics: Gimp
Engine: Custom
Version Control: GIT
Collaboration Tool: Google Hangouts

Our team is as follows:
CountNoobula – Developer (@CountNoobula)
CaineOhFelix – Developer (@CaineOhFelix)
Oscuro87 – Developer (@Oscuro87EN)
RedCatProgramer – Graphics (@redcatprogramer)

We will keep our Twitter feeds updated.

Good luck all!

Change of tools and plans

A bit of a late post regarding this, but had been out this morning.

We have changed to making a web app.
Our language will be PHP, we will host it on our server as to reach a broader audience.

Our topic is… controversial, and we have decided to go all or nothing on this. Look forward to submitting this soon.