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LD19

Hopping on the 48h bandwagon

Hello! I’ll be trying to participate in this Ludum Dare compo, I haven’t done any 48h gamedev stuff before, but I’ve done couple of 2h ones though 馃槈

The weapon of choice for me is going to be BlitzMax, Graphics Gale and Milkytracker & Audacity.

Making progress, and I鈥檓 late

Well the basic engine seems to work quite nice right now (you can’t kill enemies though). The game seems to turn out not-so-innovative

Here’s a screenshot, I’m not sure are these graphics actually final.

Screenshot

Now some syncing with music…

A Very Final Push

Okay the game is getting shape, it’s a quite liberal interpretation of the theme, but it’s made in 48 hours anyway. Gameplay is quite simple arenashooter madness with some sync with background music. Now I need to replace those placeholder graphics!

Now something to eat…

All done, I鈥檓 finished

Phew! It’s getting quite late and I have to say the game turned out to be more fun than I thought. It doesn’t follow the theme strictly, but it reveals more levels as you progress so I guess it’s discovery :)

The game is about an alien therapist killing traumas in patients heads, synced with some music ofcourse.

It’s only for Windows at the moment, I’ll try to port it to other platforms as well in the future.

You can download it here.

Now some schoolwork, sigh…

LD21

Joining in

So, I’m going to take part this time too. I’m going to use FlashPunk, GraphicsGale, GIMP, MilkyTracker, SFXR and possibly Audacity.

Tags: flashpunk

LD23

Good morning

I slept quite late but I have an idea for a game that matches the theme. It’s a strategy game and I’ve never made one, let’s see how this turns out. I’m going to use CoolBasic, Gimp, Audacity and Graphics Gale.