PreScriptum: I am NOTIFYING the site administrator – “WordPress 3.0.1 is available!”
As you can see, I’ve decided to enter MiniLD #22 – revisiting an old idea. What is that old idea? I’ve chosen (you Pikachu!) my previous AND unsuccessful entry, to MiniLD #15 – Old game CLONE. It’s the Code Runner.
Something actually surprised me – my old notes with ideas and concept were easy to find thanks to my superior organization skills (yah, sure). It makes the whole thing easier to do, and I know what did I plan to do with these pictures. I present an excerpt of these notes to you: (after the advertisement break)
Theme: Clone
Cloned game: Lode Runner
Clone name: Code Runner
—
General:
– Two players (co-op and battle)
– Playfield = 21×15 = 21*30 x 15*30 = 630×450 (640 x 480 = display, small space on left and right + small HUD)
Player can:
– walk L and R = L and R arrows
– climb ladders = U and D arrows
– jump from ladders = L and R arrows
– hand-walk bars = L and R arrows
– drop from bars = D arrow
– dig soft terrain = Z (left) and C (right)
– collect an item = X
– use an item = S
Player cannot:
– jump
Player has:
– one inventory slot for item (initially empty, empties over levels)
– unlimited inventory for bombs (initially 0, empties over levels)
– three lifes on beginning – each level = new life
Player’s goal:
– get into the finish
– player must collect all glitches and bugs
– bugs are like glitches, but they must be cornered, otherwise they always run away
– a bug can also be killed by an enclosing soft terrain
– however, it climbs out after 5 seconds
Player’s enemies:
– virusmonk
— a small humanoid always aiming towards player
— when it touches player, he losts a life and level starts from beginning
— when it falls into a hole in soft terrain, it will stay there for 10 seconds
— if the soft terrain closes while a virusmonk is inside, the virusmonk will be killed
— a killed virusmonk will always restart after 2 seconds in one of the start points
– memory dumpers
— a closing and opening pillar, 3 squares high
— if a player is smashed by it, he losts a life and levels starts again
— virusmonks will only pass underneath it when there is no other way
— if a timefield is around, only the lowest square counts
– dangerous terrain
— cannot be destroyed
— will kill a player if he stands on it
— virusmonks will be also killed
Terrains:
– soft
— can be destroyed by player
— if destroyed, it replenishes after 15 seconds
– hard
— cannot be destroyed
Items:
– bomb
— timed – explodes 4 seconds after being set
— has a radius of 3×3 sqaure, bomb being in center
— anything in the radius will be killed, including the player and virusmonks
— digs soft terrain
– big bomb
— same as bomb, but a radius of 5×5 square
– key (red, green, blue)
— opens colored doors
– trojan virus
— when used, plants a trojan horse next to the player (must face the right direction)
— horse will stay alive for 20 seconds
— all virusmonks will be attracted towards the horse
— when a virusmonk touches the horse, it dies
— after the 20 seconds, the horse blows like a regular bomb
— the horse will stay on the platform it was planted on, going only forward
— when it touches end of a platform, it turns around
– time bomb
— when used, around the player will be created a “time field”
— time field is a 3×3 square
— time field will always move so that player is in its center
— the whole playfield’s time will be stopped, except just the time field
— timebomb will last for 30 seconds
Tilesets:
– USB port
-o- background = big “USB ships” arriving and departing slowly
-x- soft terrain = desk contacts
-x- hard terrain = metal
-x- dangerous terrain = none
– Cable
-o- background = cables running quickly through the screen
-o- soft terrain = rubber closed cables
-o- hard terrain = enclosed cables
-o- dangerous terrain = open contact
-o- special = some levels are timed, player can’t fall down and has to survive
– …
That is it. The “…” in the and is actually there, because I planned to make more terrains… Also – the “-o-” and “-x-” near the terrain type means I’ve made the image. However, I am going to redo the graphics… I originally made them pixel…ly and all, to give them a LITTLE bit of retro look… But Now (GET THE REFERENCE?! AHAHAHAHAHA… HAHA… ha… what?) I am thinking of actually making them vector…ish. Right…ish.
Oh yeah and the software I will use for this is going to be Flash+AS3.0 combo. Why?
- I am good in AS3.0
- I am good in AS3.0
- I am good in AS3.0
- I like cross-platform stuff, and it can even be running in browser
- I like the IDE for coding
- I like the IDE for drawing
- I am good in AS3.0
- I have a dog
There you have it, eight completely logical reasons.
Ok, let’s start. Also, some self-motivation:

1337 TIME
O yah I am using Mac.
PostScriptum: I hate WordPress’ editor. So buggy.
Tags: motivation, redone, screenshot, start
Really liked everything from style to gameplay in Summit :]