A Game of Numbers
RELEASE DATE: August 13th!!!

The game is a math based puzzle game and did pretty well in the last compo. It came in 14th overall, 5th in fun, 7th in innovation. I didn’t really plan on working much further on it, but the response was so good that I changed my mind. I had a goal of trying to finishing something before the next Ludum Dare and it looks like I will be achieving that, as the release date is set for August 13th. This is my first commercial release and I’m grateful to the Ludum Dare community and everyone that supports the site, it is the only reason that my game exists in the first place (I would have never made a puzzle game, I hate puzzle games! 
Things in the enhanced version
- Music and Sound Effects
- Slightly better visuals
- A couple new mechanics
- A lot more puzzles [Greater than 75]
- Editor
- Upload and Download Levels + Level Packs In game [Very excited about this]
- Windows/Mac/Linux Support! [Thanks to MonoGame!!]
I am selling using the Humble Store and am excited to see how well it does. I’ve been making games and following the scene long enough to know to keep my expectations low, as odds are it won’t sell a whole lot, but either way it’s exciting to me. I have already picked up a couple pre-orders, some of which paid above the $5.00 asking price, which is a little surprising. I will also be building it for iOS/Android/WindowsPhone a couple weeks after the PC release. I had planned to do both at the same time, but there is more work getting the UI working on the different screen sizes than I thought. Thanks again, this community is awesome!!
Here’s an shot of a new level (shows some of the new mechanics, also is super difficult!)

PS: If anyone knows how to make trailers and is interested in helping, let me know. I’ve been trying for a couple days and I suck!