I’m in for LD27!
Here’s the typical post where I state that I am in for LD27 and am really looking forward to it. I participated in LD26 and it ended up being my first commercially released game. In a little over 3 months, I was able to take a simple idea and build it into a finished product that works on Windows, Mac, Linux. I officially released the game today and although the game probably won’t sell that great (It’s a math based puzzle game, it’s appeal is somewhat limited) I am really proud of it and learned a lot in the process. I don’t know if what I make for LD27 will grow into that, but I’m excited about the possibilities. Making games is fun!
Stuff:
- C# + XNA
- Monogame for Mac+Linux
- JSIL for web version – This was really important for my LD26 game. As a result of having a web version, my game got played around 7,000 times. That would have never happened with a traditional download.
- GIMP for graphics
- pxTone for music
- sfxr for sound effects
- JoeDevGameLib as my basecode
A Game of Numbers: Get it now!!
It’s a clever math based puzzle game. Basically, if you’re nerdy and you like math, you might enjoy it.
