Nessie TD – Final
This game is a TD, a.k.a. Tower Defense, which means that a whole lot of enemies (i.e. peasants – evil, evil peasants!) move along a fixed path, and you have to stop them from getting to the end of that path (the ominous top-right corner of the screen) using whatever means possible. The method I recommend is building sea monsters along the coast, as that’s all the game lets you do. Poison towers slow enemies, ultimate towers live up to their name. Happy peasant hunting!
Python 2.6 + pyGame: download.
Comments appreciated!
Tags: final
Comments
enjoyed the little ‘nessie’ towers. the rainbow one looked really cool. the simple art style is charming nonetheless. wish there was more feedback on tower range and/or bullet motions as the towers make their attacks. do towers not next to land still work? I used a bunch of water spaces further from land because I wasn’t sure either way.
I’d love to try it though if you managed to put together an exe.

