Nessie TD – Final


Hi, first Ludum Dare here.

This game is a TD, a.k.a. Tower Defense, which means that a whole lot of enemies (i.e. peasants – evil, evil peasants!) move along a fixed path, and you have to stop them from getting to the end of that path (the ominous top-right corner of the screen) using whatever means possible. The method I recommend is building sea monsters along the coast, as that’s all the game lets you do. Poison towers slow enemies, ultimate towers live up to their name. Happy peasant hunting!

Python 2.6 + pyGame: download.

Comments appreciated!

Tags: final

Comments

09. Feb 2009 · 01:49 UTC
yeah.. i won! :) enjoyed the little ‘nessie’ towers. the rainbow one looked really cool. the simple art style is charming nonetheless. wish there was more feedback on tower range and/or bullet motions as the towers make their attacks. do towers not next to land still work? I used a bunch of water spaces further from land because I wasn’t sure either way.
cap
09. Feb 2009 · 02:52 UTC
Argh, no python2.6 for me. Any chance of an exe? I’d be happy to send over my py2exe script if that’d help :)
phren
09. Feb 2009 · 09:01 UTC
Yeah I have 2.5 and wasn’t able to run it. :( I’d love to try it though if you managed to put together an exe.
09. Feb 2009 · 20:23 UTC
I won! That was really a double victory for me as I finally got pygame installed and working right. Same comments as HybridMind really. Limiting your color palette worked out well.
DifferentMike
09. Feb 2009 · 23:43 UTC
Thanks for the nice comments Hybrid and mrfun. And congratulations on your victories! 😀