FINISHED
Weeeeeeeeeeeeeeell it’s done.
Now I hope Twitch has saved all the stream hours so I can make a timelapse 馃槢
I hope you enjoy the game as well.
Weeeeeeeeeeeeeeell it’s done.
Now I hope Twitch has saved all the stream hours so I can make a timelapse 馃槢
I hope you enjoy the game as well.
Guten Morgen!!!!
Hi, I’m not german 馃槢 but I like this salute as I find it energetic enough (I studied german for some year).
Stop rambling…
Ok, I don’t feel like doing a full LD experience, as I’m kind of sick, I did a game jam 1 week ago and I have way too many projects I don’t want to get too excited with this one may I be tempted to add it to the “to improve” list.
So, I’m going for something simple.
I woke up at 5 or 6 am, as I can’t sleep at the beginning of a LDJAM, and I got an interesting idea about spheres battling between them, absorving one another, some screenshake and fitting with the “growing” theme. So, I’ll make an Idle game instead 馃榾
I spend the last 2 hours learning jQuery, remembering some of what I knew of HTML and now I thing I have all the tools I’ll need to develop a simple Idle game about a colony in outher space, just to experiment with the genre and learn a thing or 2. The plan is to sleep a little more, then lay out the complete rules of the game and hopefully implement them today, so tomorrow I have time to add some flavour, finishing touches and, who knows balancing and such.
Sound like a plan, huh?
Here I will be posting the game from time to time.
Atridas out o/
Hi, it’s time to eat.
You can see my progress here.
Hello everyone.
I thing I have the complete gameplay for the game. Tomorrow I’ll add more buildings and such, hopefully some save feature, and then I’ll concentrate on some “quality touches”.
Good night and try a bit my game if you can!
Bon dia.
After a night’s sleep, I got some ideas. The first is that the game needs some simplification, the removal of some buildings/resources that are mere duplicates of others and don’t add anything to gameplay.
Then I’ll add advanced versions of the remaining buildings, a soft reset and a save functionality and the game will be ready for balancing!
Heh, I’m getting proud of this stupid game I’m making here. I learned jQuery and such, so now you can play a “feature complete” version.
What’s missing? Well, balancing the game. And I doubt I’ll add anything else, ’cause I’m a little bit tired and I’ve been this week ill, so a little rest won’t hurt anyone, right?
Hi everyone.
Didn’t say anything because… well we’ve been too busy prototyping. Now we can release a screenshot of the game, formerly inspired by Mad Max: Fury Road, and now… well, we decided to change the art and setting like… 100%
Hopefully we’ll show the new direction in the next post. For now just imagine we are making a game about exploding truks. Wich we aren’t. And that some trucks were shapeshifters (your, basically). Well, we’re making this game, just in another setting.
IN SPACE 馃榾
Been feeling a little meh lately, and I can’t rest on Monday, but maybe, just maybe, I’m able to pull something out this weekend.
I downloaded and updated my repo so everything is up to date and running.
We’ll see…
Ok… I don’t feel particularly inspired today.

But! I decided to do something I don’t usually do. An actiony game. So I’ll start a shooter with fancy programmer art. Let’s see what I can pull out…
Hi there.
I hate the theme.
But anyway I guess I come with something I kind of like, so let's just do that.
What do you think of "Open-ended puzzle" + Tycoon game?