atridas

LD31

FINISHED

Weeeeeeeeeeeeeeell it’s done.

Now I hope Twitch has saved all the stream hours so I can make a timelapse 馃槢

 

I hope you enjoy the game as well.

LD34

Prof of concept

Guten Morgen!!!!

Hi, I’m not german 馃槢 but I like this salute as I find it energetic enough (I studied german for some year).

Stop rambling…

Ok, I don’t feel like doing a full LD experience, as I’m kind of sick, I did a game jam 1 week ago and I have way too many projects I don’t want to get too excited with this one may I be tempted to add it to the “to improve” list.

So, I’m going for something simple.

I woke up at 5 or 6 am, as I can’t sleep at the beginning of a LDJAM, and I got an interesting idea about spheres battling between them, absorving one another, some screenshake and fitting with the “growing” theme. So, I’ll make an Idle game instead 馃榾

I spend the last 2 hours learning jQuery, remembering some of what I knew of HTML and now I thing I have all the tools I’ll need to develop a simple Idle game about a colony in outher space, just to experiment with the genre and learn a thing or 2. The plan is to sleep a little more, then lay out the complete rules of the game and hopefully implement them today, so tomorrow I have time to add some flavour, finishing touches and, who knows balancing and such.

Sound like a plan, huh?

Here I will be posting the game from time to time.

 

Atridas out o/

Idle thing Update #1

Hi, it’s time to eat.

You can see my progress here.

Last update (for today)

Hello everyone.

I thing I have the complete gameplay for the game. Tomorrow I’ll add more buildings and such, hopefully some save feature, and then I’ll concentrate on some “quality touches”.

Good night and try a bit my game if you can!

Comments

12. Dec 2015 路 22:40 UTC
I liked it – took a bit to figure out what was doing, but it was fun (wasted a good 15 minutes. LOL)

Day 2

Bon dia.

After a night’s sleep, I got some ideas. The first is that the game needs some simplification, the removal of some buildings/resources that are mere duplicates of others and don’t add anything to gameplay.

Then I’ll add advanced versions of the remaining buildings, a soft reset and a save functionality and the game will be ready for balancing!

Missing balance

Heh, I’m getting proud of this stupid game I’m making here. I learned jQuery and such, so now you can play a “feature complete” version.

What’s missing? Well, balancing the game. And I doubt I’ll add anything else, ’cause I’m a little bit tired and I’ve been this week ill, so a little rest won’t hurt anyone, right?

LD35

We鈥檙e actually here

MM_screenshot

Hi everyone.

Didn’t say anything because… well we’ve been too busy prototyping. Now we can release a screenshot of the game, formerly inspired by Mad Max: Fury Road, and now… well, we decided to change the art and setting like… 100%

Hopefully we’ll show the new direction in the next post. For now just imagine we are making a game about exploding truks. Wich we aren’t. And that some trucks were shapeshifters (your, basically). Well, we’re making this game, just in another setting.

IN SPACE 馃榾

How about some SPACE BULLETS

PINYAU

The game is looking quite great, and now it actually feels a little Luftrauser-like. Not that it is bad, but… well I wasn’t shooting for innovation this time. (<- tomorrow I’ll add THE MECHANIC if I have time).

Ludum Dare 37

Maybe LD37?

Been feeling a little meh lately, and I can’t rest on Monday, but maybe, just maybe, I’m able to pull something out this weekend.

I downloaded and updated my repo so everything is up to date and running.

We’ll see…

Let鈥檚 do this

Ok… I don’t feel particularly inspired today.

:-(

But! I decided to do something I don’t usually do. An actiony game. So I’ll start a shooter with fancy programmer art. Let’s see what I can pull out…

LD 41

Let's do this

Hi there.

I hate the theme.

But anyway I guess I come with something I kind of like, so let's just do that.

What do you think of "Open-ended puzzle" + Tycoon game?