Advancing without graphics
After the first five-six hours or so I’ve gotten the basic gameplay working. The game design is a turn-based strategy game where you control a kingdom fighting yet another Dark Lord and his advancing wall of darkness and orcs*. I wanted the wall to bulge inwards when it hits a city, but LOVEs polygons don’t seem to like being concave very much.
* Does not contain any actual orcs, or any kind of graphics yet!



















