LD11 April 18–21, 2008

I think I’ll be up for this one

So I told myself I’d lay off the competitions a bit since Pyweek, Pyday, VGNG Tigs, and Ludumdare 10.5 warmup, but they just keep draaaaging me back in. Plus my wife is going to be gone most of friday & saturday, so I got free time! Scratch that, wife does not have dress rehearsal Friday night, AND I am going to her concert now, which I did not know. I’ll still be trying to get a game done and everything, but might not be the polish I like.

I literally just missed the Theme Vote #3, I was filling it out, changed pages, and refreshed, and it was all updated with the final votes before I finished! But all is good, we shall see what I can put together, and I shall vote on Theme Vote #4!

It’s all about having a masterplan!

Nine Step Masterplan (as if one of them had ever worked during compos):

  1. have EVERYTHING (libs, food, tools…) set up; no figuring out of things during the 48h anymore
  2. set alarm clock to 4am (starting time here), ponder about theme in half-sleep
  3. get up at 9, don’t worry ONE BIT if idea doesn’t really match the theme, code like a madman
  4. 13:37 Yoga break!
  5. 18:00 have game technically finished, leave for local ‘Long Night of the Theaters’ (only watching it, not acting!)
  6. 0:00 show up at minimal/electro/house party as promised
  7. 3:00 sleep
  8. wake up in a panic and build content until contest ends
  9. after deadline, do a quick Windows port

(I have this feeling telling me that only the house party will happen as planned.) I’ll try to write a readable game using my own library, Gosu. Tools: C++ and Xcode or Ruby and TextMate, Photoshop with Wacom for graphics, maybe GarageBand + The Wiinstrument for music, and of course SFXr :)

Tags: masterplan

Comments

17. Apr 2008 · 12:35 UTC
I think I will have to keep 1, 3, 7, and 8, and I will try to do 9 as well. Maybe I should have some meals ready beforehand.

Missed LD10.5…Will not miss LD11!

Almost did LD10.5, but time did not permit. I guess my first Ludum Dare will be sexy number 11.

It looks like I’m in! Unfortunately, I have a day job, a hot date and a comedy show to put on during that time.

I make no promises regarding the quality of my entry.

None.

introduction stuff

This will be my first time entering this competition, some friends of mine are doing it for the first time as well and they suggested that I joined in with them. Since its the University holidays down here in NZ, I figured why not? Unfortunately its been a while since I did any gaming, so I’ve had to have been doing some practice to get myself into gear. Been using openGL through SDL to use 3D graphics to render 2D, and it seems to be the smoothest looking game I’ve written ever so far. So this could be promising, hopefully I’ll be able to apply this knowledge to make a kickass game for the competition (but like many other people, I shall make no promises of quality).

bit about me: My name’s Michael, I’m in my second professional year (third year) of computer engineering at the University of Canterbury in New Zealand. Although I consider myself to be quite good at programming, I don’t spend that much spare time on it. Instead I game a ridiculous amount of time.

Comments

Devon
17. Apr 2008 · 10:57 UTC
good luck! This is also my firt compo and I am quite bad at programming so watch out…

Weeds

weed motivate

When life gives you lemons, give up!

Tags: motivation

Robots

robot motivation

Let’s face it, we’re obsolete.

Tags: motivation, robots

Hoping To Compete

Coming off the fun of Pyweek (i made robosub), i really want to dig in a bit more into pyglet and build something alot more fun (robosub was definitely booooring, i admit it!). That being said, so much going on, so i am doubtful i will get the time to hack, but i figure i might as well join up in the case that i do end up with a big chunk of time and a laptop!

Still Working

Getting ready for LD11

Hi there. I’m planning to participate in Ludum Dare 11. I’ll probably be using Perl and SDL on Linux. Hopefully I’ll be able to produce a Windows package too.

I entered LD1, but haven’t entered any since then. Perhaps I’ll post a picture of my entry or maybe even a port to Perl/SDL at some point.

I hope you guys are prepared…

I just made my first giant clock! I am so ready for Ludum Dare now that I have this incredible custom library at my fingertips:

import os, pygame, random, math, pgu
from pygame.locals import *
clock = pygame.time.Clock()
pygame.init()
screen = pygame.display.set_mode((800,480))
timer = 0
seconds = 0
minutes = 0
timertext = str(minutes) + “:” + str(seconds)
background = pygame.Surface(screen.get_size())
background = background.convert()
background.fill((250, 250, 250))
font = pygame.font.Font(None, 500)
text = font.render(timertext, 1, (10, 10, 10))
background.blit(text,(0,0))
screen.blit(background, (0,0))

quit = 0
while not quit:
for e in pygame.event.get():
if e.type is QUIT: quit = 1
if e.type is KEYDOWN and e.key == K_ESCAPE: quit = 1
background.fill((250, 250, 250))
text = font.render(timertext, 1, (10, 10, 10))
background.blit(text,(0,0))
screen.blit(background, (0, 0))
pygame.display.flip()
clock.tick(60)
timer = timer + 1
if timer == 60:
seconds = seconds + 1
timer = 0
if seconds == 60:
minutes = minutes + 1
seconds = 0
if seconds <= 9:
timertext = str(minutes) + “:” + “0” + str(seconds)
else:
timertext = str(minutes) + “:” + str(seconds)

Tags: custom, LD #11 - Minimalist - 2008, library, pygame, python

First timer - brokenPlatypus

Hello all, brokenPlatypus here. I’ve been following the LD compos for some time now, but never joined in. Well, I think the time has come! I’m a web/flash/flex developer by trade, but always had a strong interest in game development. Unfortunately I haven’t taken that interest much past my subscription to game developer magazine since high school.

As a professional flash developer it would make sense for me to use flash, but this is a perfect opportunity for me to break into XNA, which I’ve been toying around with off and on for a while now. I’m going to dust off visual studio and give it a go.

I think XNA fits the rules. It runs on windows, but you need the XNA redist, which I believe is about 2 megs. XNA requires directX and .net, but if you’re running an updated windows xp or vista you should have those. Regardless, I’m doing it so I can develop cross platform for windows and XBox 360.

Depending on the idea I come up with I may use the Oops! 3D Physics Library, which I’ve never used before, but looks promising.

I’m looking forward to this weekend. Come what may, I intend to put in a good effort and have a good time. Only 9 hours to go..

This entry was posted on Friday, April 18th, 2008 at 8:53 am and is filed under LD11 - Minimalist. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Under 23 hours to go….base code

Like I said in my entry earlier this week, I’ll be using code from the book Killer Game Programming in Java. I took the example from Chapter 12 and stripped out all the game logic, graphics and sounds, leaving the game loop and the classes related to images and sounds, etc. 

LD48_11_LoneStranger.zip

I’m really looking forward to this compo.  I am going to try to get out of work a little early so I can head on over to the grocery store and pick up a take-and-bake pizza for dinner.  I’m not totally set on the toppings yet, but I may go with some fancy mushrooms and maybe some sausage or something. 

Tags: basecode, ld48_11

LD11 + Diapers

ludum

Ok… so I can’t resist participating this time. I’m not sure how much time I’ll have for it, I have a brand new one month old daughter! But sometimes she sleeps, so perhaps a game can be made. Best of luck to everyone!

Sleep

Sleep

My entry to the motivational poster party.

Tags: motivation, sleep

Motivation!

skillz are lacking

my lazy attempt at motivation :)

Tags: motivation

Plan

Keep it simple. Thats the plan. All of it. 😛

Been also thinking about making te game in the console, but that will take extra creativity to make it fun. It be something diferent. Just wanna finish this time, doesn’t matter how.

 

 

Tags: journal

Marc O’Morain – first post!

I’m looking forward to my first time entering LD this weekend. I plan to make something 2D, low res and physics-related if I can.

Comments

Jamie
18. Apr 2008 · 12:15 UTC
Low res because it’s easier or low res because you like blocky graphics? 😉

PoV Food – 8 hours until start

Let the games begin.

I’m kicking myself. I BBQ’d up this lovely plate of Lamb Skewers, with a side of rice. Halfway through eating, I realized *Oh noes*! Food Photos!

It plate wasn’t pretty no more, so I didn’t bother photographing that. Instead, here’s a photograph of the leftover rice in a plastic container.

Mmm Mmm… Ricey.

The rice has a bit of a yellow hue to it. I added a little bit of chicken soup base to the water, for flavor. Twas tasty. :)

Ladies and gentlemen. It has begun.

Tags: foodphoto